X360 Monday, January 30, 2006 | 5:19 PM

Famitsu Xbox 360 scans

Famitsu Xbox 360 scans

It's the end of the month so as always it's time for some new Famitsu Xbox 360 scans. Nothing major this month, so I'll just use the features I've added to the site yesterday and add all the images in this news.


All comments

Page 1 2 >>
Commented on 2006-01-30 17:56:44
Sometimes I wonder if certain developers are purposely trying to make it look like the 360 can't do any better then when the ps3 is out they actually start doing something.... Its only now that I'm starting to understand what itagaki really meant when he said he wonders if certain japanese developers have any pride at all because he's seen some of the games they are making for the 360 and its as if they are purposely putting out rubbish because the console is capable of much more and the general concensus is that its easy to develop for the 360.



Senke No Ronde looks interesting though I'd like to find out more about it. I hear its pretty big arcade hit in japan.

Thanks for the scans blim.
Commented on 2006-01-30 18:18:35
Or they're just lazy, don't know how to take advantage of the hardware, or some combination of the two. Occam's Razor, and all that. ;)

Ryan
http://www.openxbox360.com
Commented on 2006-01-30 18:20:50
Miss Spencer looks like a 50-year-old teacher. Rumble Roses can continue stealing the DOAX concept, but I'll just continue laughing at the series as long as their characters looks like robots and dolls.
Commented on 2006-01-30 18:21:20
I must say, I think Rumble Roses XX is very very impressive graphically. They're decidedly lifelike while still retaining an unmistakable anime look. Too bad about the whole... prostitute all stars.
Commented on 2006-01-30 18:23:42 In reply to Optimusv2
Posted by Optimusv2
Sometimes I wonder if certain developers are purposely trying to make it look like the 360 can't do any better then when the ps3 is out they actually start doing something.... Its only now that I'm starting to understand what itagaki really meant when he said he wonders if certain japanese developers have any pride at all because he's seen some of the games they are making for the 360 and its as if they are purposely putting out rubbish because the console is capable of much more and the general concensus is that its easy to develop for the 360.
Don't forget the majority of games on any console is crap.. The Xbox 360 (or PS3 for that matter) won't be any different.. And if it comes out of Japan it doesn't mean it's automaticly top quality (tbh I think most Japanse games are crap, but that's just my person opinion)..
Commented on 2006-01-30 18:25:30
True I should reserve judgement until they have atleast a year to work with the console. I'm jumping the gun a bit.
Commented on 2006-01-30 18:28:05
Itigaki didn't tap into the system's power either. Some of these scans worry me, though. I don't think a developer would purposely sabbotage a project they've pumped alot of money into, but I don't see a big effort coming through in these shots.
Commented on 2006-01-30 18:35:40 In reply to FollowMeAround
Posted by FollowMeAround
Itigaki didn't tap into the system's power either.
Probably true, because I also think DOA4 could have looked better, even though it already looks pretty good.. Also the fact it has virtually no loadtimes shows most of the game (all arena's etc) is constantly loaded into the 512MB memory.. If you really pushed the console that wouldn't be the case I think..
Commented on 2006-01-30 18:45:41
Spectral Force 3

This game reminds me of a Working Designs game. Hopefully this game will be released here.
Commented on 2006-01-30 19:02:57
The models in Rumble Roses are really impessive IMO. They look realistic, in the sense that all the parts of the body have weight. The boobs sag a bit, the hips are shaped like a woman's hips really are shaped, and everything seems to have weight to it like it does in real life. Color me impressed.
Commented on 2006-01-30 19:12:27
I also think Spectral Force 3 looks interesting. The visuals also look they've improved from earlier screenshots.
Commented on 2006-01-30 19:33:55 In reply to Optimusv2
Posted by Optimusv2
Sometimes I wonder if certain developers are purposely trying to make it look like the 360 can't do any better then when the ps3 is out they actually start doing something.... Its only now that I'm starting to understand what itagaki really meant when he said he wonders if certain japanese developers have any pride at all because he's seen some of the games they are making for the 360 and its as if they are purposely putting out rubbish because the console is capable of much more and the general concensus is that its easy to develop for the 360.



Senke No Ronde looks interesting though I'd like to find out more about it. I hear its pretty big arcade hit in japan.

Thanks for the scans blim.
Could it be that Japanese developers haven't spent a great deal amount of time with the Direct X engine? Considering they have done next to nothing with the first Xbox which sorta utilize DX8. They spent most of their time with the PS2 which basically had very few of the special effects found in the Direct X API (which ultimately made the PS2 games look graphically inferior) They also don't develop many games for the PC. There will be other Japanese developers that will exploit the potential power of the 360/PS3, and they will come from better known developers. I'm personally looking to how Chrome Hound, Lost Planet, Blue Dragon, Lost Oddysey, and N3 will turn out graphically.
Commented on 2006-01-30 20:01:50 In reply to Optimusv2
Posted by Optimusv2
Conspiracy Theory.
Or maybe they're just not very good developers working on these games?
Commented on 2006-01-30 20:11:27
Blimblim do you know when do those GRAW movies are coming because im thinking of buying this game
Commented on 2006-01-30 20:14:34
It was only a matter of time until a mech-esque game found its way over to Xbox 360.
Commented on 2006-01-30 20:20:42
Rumble Roses is strangely arrousing...help me :\

The game actually shows promis to me. Maybe not here in the west, but over in the eastern shores i see it doing well.
Commented on 2006-01-30 20:20:52 In reply to LOTRBFME
Posted by LOTRBFME
Blimblim do you know when do those GRAW movies are coming because im thinking of buying this game
Mid February officialy, but considering 1up already had some movies I hope it will be before that.
Commented on 2006-01-30 20:36:20
Of course itagaki didn't tap the full potential of the 360, but atleast he's showing signs of the console's potential.

Still does anyone here plan on buying final fantasy XI for the 360? I've yet to see any significant improvements over the version's already available to the pc or ps2. (of course graphics will probably be better, but I doubt it'll be anything that will make a ps2 owner of the game say WOW i wish i had the 360 version). Then again they are working on a newer mmorpg which will more take advantage of the 360's power (It will no doubt be on the ps3 as well I assume)

I mean sure its nice that square is finally releasing a game on a microsoft console, but an old game that probably already lost most of its attractiveness. Then again I could be wrong is there a strong final fantasy XI community out there that really wants to get the 360 version?
Commented on 2006-01-30 21:02:50
So help me God. Some really uninformed comments here.

"Tapping into the system's power" is EXPENSIVE. Simply MAKING a xbox360 game is already more expensive than making a PS2, Xbox, GC game. If you consider that the installed userbase is also SMALLER right now, how would one justify spending big bucks on the production of a game? Not every company is an EA, you know. This is specially silly when it comes to japanese companies like those.

A lot of popular games on PS2 don't "tap into that system's power" either. Hell, some ultra-popular GC and PS2 games could be done on the DC with ease. Graphics mean nothing, specially on Japan, where people actually prefer the Katamari Damacys over the Halos (and with good reason). THAT IS WHY THE PS2 IS MORE POPULAR THAN THE XBOX WORLDWIDE.

Because of THE GAMES, NOT THE GRAPHICS.

And to the guy saying the DOA characters don't look like dolls and the RRXX characters do... I guess dolls in your country have more realistic bodies and individual features, while human beings look like Barbie-dolls, right? Because DOA4 has basically ONE barbie body and ONE barbie face for every female character, while RRXX has a handful... and you can even change the muscle tone, girth and so on... Let's not even adress self-shadowing and every other detail... It's specially funny because those guys are certainly not using even a fraction of the money that Itagaki wasted in DOA4...
Commented on 2006-01-30 21:25:54
Senko No Ronde and Zoids are both arcade ports so that explains why they arn't exactly "lookers". As for Spectral Force, well that's a low budget RPG from a small time dev, of course it was not going to look good, games like this have always existed.

As for RR:XX it looks great so I don't know how anyone could complain about the graphics, though it's no DOA4 in the looks department it looks pretty good.
Commented on 2006-01-30 22:44:19
the thing that sickens me about rumble roses is that for a game thats all about half naked chicks, they are the ugliest videogame girls i've seen ever in my life. They look like goddamn trannies. They're all muscular and odd looking.
Commented on 2006-01-30 22:48:53 In reply to The_Shape
Posted by The_Shape
So help me God. Some really uninformed comments here.

"

A lot of popular games on PS2 don't "tap into that system's power" either. Hell, some ultra-popular GC and PS2 games could be done on the DC with ease. Graphics mean nothing, specially on Japan, where people actually prefer the Katamari Damacys over the Halos (and with good reason). THAT IS WHY THE PS2 IS MORE POPULAR THAN THE XBOX WORLDWIDE.

Because of THE GAMES, NOT THE GRAPHICS.
Considering the DC was more powerfull than the PS2 and about on par with the cube thats a pretty retarded statement. Maybe you should educate yourself aswell before you post.

You can have quality looking games without a huge budget so that is not an excuse. When a game looks like a poor PS2 port thats just lazy and possibly a sign of a lack of talent. On that note Spectral Force looks really good, I cant get a beed on Ronde either ths scans are to small or their is just to much going on to tell what the game really looks like. Zoids looks like crap and I have never liked Rumble Roses.
Commented on 2006-01-30 23:56:42
The shape i hope you aren't attempting to suggest that rumble roses is better than doa 4 :)

Doa is on a whole other level than rumble roses is in my opinion there is no comparison. Yes self shadowing etc is a nice effect being used in rumble roses, but.... who will care if the game isn't good.

Let me be more precise even if by some chance this game is somehow amazing as a female wrestling game I just don't see it doing too well unless of course alot of people are literally foaming at the mouth to get this game (which I doubt, but apologize if I'm wrong)

Itagaki has stated constantly that he isn't going to add freckles or any other details to his doa girls or other characters simply to show off technology... he feels his characters are complete and will leave them like that. Nonetheless regardless of how much money was spent on either games doa 4 has rumble roses outclassed in my opinion. Basically they are doing the sorta things to their characters that itagaki didn't want to do to his.


Anyway xbox live dashboard update just downloaded it.


Cod 2 update tomorrow.
Commented on 2006-01-31 00:41:00
cute game.. makes me wanna snuggle something
Page 1 2 >>

What's up?
  • jmd749
    jmd749 Nex Machina PS4 First Look Tech Discussion with amazing footage. Game looks and performs amazing. [url] (6 minutes ago)
  • amerakindesi
    amerakindesi a fan created map...easy path to success. (56 minutes ago)
  • amerakindesi
    amerakindesi id still argue that halo is a fantastic game, just that 343 needs to learn to make decent maps. after all the forge custom map creation im surprised they still haven't learned to just embellish (57 minutes ago)
  • amerakindesi
    amerakindesi they seriously need to add more modes/levels to maintain player attraction (58 minutes ago)
  • amerakindesi
    amerakindesi @GriftGFX: my problem with overwatch is it's put me on the same 3 maps last 8/10 games... (59 minutes ago)
  • jmd749
    jmd749 An awesome interview of Death Stranding and the Future of PlayStation (Hideo Kojima, Mark Cerny & Hermen Hulst) [url] The future of PSgaming looks bright guys. :) (1 Hour ago)
  • GriftGFX
    GriftGFX And it's surrounded by good-to-great FPS games. That's a healthy genre in my opinion. (3 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories