Ubisoft has released a commented walkthrough video of Far Cry 3's coop mode. The events take place 6 months before the single player story and it features 4 characters along with 5 classes (Warrior, Rusher, Deadeye, Saboteur and Bodyguard). Tropical island and its insanity coming to you on December 4th (November 29th in Europe).
Story & Character Bios
When a twisted ship captain sells his black market cruise liner and everyone on it to a warlord named Hoyt, only four crew members have the courage to fight back. They band together to fight off the pirates and recover the safe that holds the ship's profits and the crew's earnings.
But the captain has different plans in mind. He escapes, taking the money from the safe with him, and takes refuge on Hoyt's island. Now, the four survivors must claw their way through the jungle to reclaim what they have lost and exact revenge against the man who wronged them.
Growing up in the projects of Glasgow, Callum developed an early attachment to knives. At six, he won his first knife fight. At 12, he was already leading a street gang of his own.
After years of dodging serious trouble, Callum's ruthless spirit finally took its toll. He picked a fight with the wrong man, snapped and incidentally beat him to a pulp. Hunted by police and gang members, he fled Scotland and found a job on the SS Astrid.
Callum has a cynical, black?humored point of view, but becomes aggressive, ruthless and, at times, psychotic when provoked.
Leonard started out like any other cop in Philly: a good Catholic boy, following in his father's footsteps. But as he climbed the ranks, his ethics dimmed. He planted evidence, stole from busts, and wasn't above negotiating a favor from a hot blonde in place of a ticket.
Leonard got things done, no matter what. But in the end, his loose definition of the rules cost him his gun and badge. A cop buddy pulled a few strings to land him a security gig on board the SS Astrid.
In battle, he's the top of the food chain. He fights with his gut and will use any excuse to crack a vulgar joke.
In her home outside of Las Vegas, Tisha learned to take charge from an early age. Her binge?drinking mother and absent father left her the head of the household, and she's been a leader ever since.
Tisha joined the army as a combat medic straight out of high school and was respected for her aggressive and focused personality. After four tours overseas, a commanding officer with a personal grudge managed to get her diagnosed with a pre?existing personality disorder, although knocking him out might have had something to do with it. She was booted without benefits. Embittered and sick of home, she found a job on a website for remote medics on board the SS Astrid.
Now that she's back in the fight, she finds herself more suited to guns than needles and ruthlessly takes on the enemy face?to?face without hesitation.
As a street orphan in St. Petersburg, Mikhail's youth was marked with abuse and abandonment. It wasn't until his teenage years that he found his path and fell in with an elite league of criminals, known for its strict code of conduct that extolled honor and resistance against authority.
After two stints in jail and years of devotion, he was crowned a leader of his gang and became the right? hand man to his mentor. But when he fell in love and eloped, breaking his league's code, he was forced to flee and put his wife, Katya, and newborn daughter into hiding. Now he's working aboard the SS Astrid to earn what money he can to start a new life outside of Russia.
Always one step ahead, he's calm and collected in battle. His mercy extends to no one.
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (3 Hours ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (3 Hours ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (3 Hours ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (6 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (6 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (6 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (6 Hours ago)