| X360
Monday, March 6, 2006 | 8:04 PM
Far Cry Instincts Predator images
Attract mode trailer
Download: WMV |
About the game
- Far Cry Instincts Predator
- X360
- Published by Ubisoft
- Developed by Ubisoft Montreal
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>Joking, but I've seen them before. I think it looks very average except for the water.
ive seen these screen cople weeks ago.
only the water i would give a rating. of 9 out 10. everthing else will get 6.9 out of 10 for next gen. lets see what happen.
This looks ....eh....by the way. But then again I wasn't very thrilled about the original. It seemed like just another run & gun fps. I could be wrong though.
You all need to remember that this game is running at 60fps. The ONLY other shooter that runs at 60fps so far is Call of Duty 2, and this looks miles better IMO.
i will not b buying this game....for the simple reason that i already completed instincts
I'm at work, so I won't be gaming for at lease another 3 hours :-(
I hope that we will see a demo of this game as well :)
Maybe they'll be weighing the success of this game to see if they should bring crysis to the 360 perhaps?
http://lebato.blogspot.com/
Regardless of what it's being rendered on, the textures are still very poorly detailed, and the character models, as someone here already said, are inferior to that of the PC version which is quite a few years old now.
OH MY GOD!!! LEBATO HAS POSTED A PREVIEW OF THE OUTFIT!!! GO LOOK NOW!!!
http://lebato.blogspot.com/
and they r saying that they r using about 80-90% of xcpu power how much RS:Vegas is using then ??? 3000% ;)
Also how much of the cpu being used is irelevant. What matters is how EFFICIANTLY they are using that power. One great example would be Half-Life2 vs Halo for PC. On my PC I can run HL2 at max everything with hardly a hic up in sight but Halo at medium makes my PC chug. The reason is poor coding, it makes Halo very inafficiant so it requires more cpu power even though it is obviously drastickly inferior to HL2. The codeing on HL2 is well done mostly since it was built for the PC and isnt a port wich makes its complex algorithums run more efficiantly and require less power to do more work than Halo. So please stop useing terms like "next-gen", stop talking about what a dev said if you dont understand it, and stop talking about cpu usage. Sorry for the rant but there you go.