IMAGES | X360 Friday, August 26, 2011 | 8:18 PM

Final Gears of War 3 Map Revealed

Final Gears of War 3 Map Revealed

Epic Games has today published some Screenshots and the full list of Gears of War 3 multiplayer maps, along with a description of each.


LONDON — 26 August, 2011 — With less than a month until the most anticipated juggernaut of 2011 storms retail stores, Epic Games and Microsoft Studios today unleashed the first look at the complete line-up of “Gears of War 3” multiplayer maps, including the reveal of Gridlock, the revamped fan-favourite battleground returning from “Gears of War” and “Gears of War 2.”

On top of the critically-acclaimed series’ most epic-scale campaign yet, “Gears of War 3” is poised to deliver the must-have multiplayer experience of the year with 10 action-packed maps based on stunning campaign environments, all playable in Versus Multiplayer, Beast and Horde mode. Additionally, “Gears of War 3” includes a modified version of Gridlock, the legendary map that defined multiplayer gameplay in “Gears 1” and “Gears 2.” Featuring graphical enhancements and new weapon spawns, the new Gridlock is set in the eerie darkness of night, forcing you to stay on your toes and work as a team as you stalk your opponents from the shadows.

Thanks to the participation and feedback of more than 1.2 million fans, “Gears of War 3” also features improved versions of Old Town, Thrashball and Trenches from this spring’s public multiplayer beta. These maps have been enhanced based on player behaviour to offer a more balanced and enjoyable experience for veterans and rookies alike. For example, Trenches features a new combat area that significantly changes the dynamic of the fire-fights, and similar modifications have been made to Thrashball to better prevent spawn camping and level the playing field.

To further welcome newcomers to the “Gears” universe, “Gears 3” will include a Casual Versus Multiplayer playlist where new players will have the option to compete against one another. Based on massive amounts of data and testing, Epic can detect certain gameplay benchmarks and skill levels to maintain a safe arena where beginners can hone their skills, have fun, and prepare for the more advanced skill level lobbies.

Checkout – Checkout’s combat takes place in the carcass of an abandoned superstore. The shop owners tried to move their inventory with a closeout sale in the weeks leading up to the HOD evacuations, but ultimately had to walk away and leave everything to time and history. The intense close-quarters combat of the store aisles makes every decision important. Weapon selection is key, cover is essential to survival and every move has an impact. When facing your enemy, remember what the sign says: “Everything must go.”

Drydock – Much has been written about the beauty of Seran culture, but people often forget the backbone of industry upon which it all relies. This shipyard stands full of undelivered goods and the necessary tools of a society’s infrastructure. Its most prominent landmark is the rotting husk of a cargo ship that will forever stand in Drydock.

Gridlock – This ashen street was once a bustling tourist destination known for its quaint inns and waterfront cafés. Even the water is gone now, replaced by the burnt shell of a crater that stands as a testament to the loss of Seran humanity.

Hotel – Small island resorts such as this one catered to the opulent tastes of vacationing Serans. But as the Lambent infection spreads across the globe, tides are shifting to flood once popular beaches, and fierce winds batter and push at the walls of humanity’s creations.

Mercy – This area was once a bustling town square filled with people, but it never recovered from the UIR mortar shellings of the Pendulum Wars. Emergence soon followed, and the already heartbroken residents were shown no mercy by Locust forces, leading to an almost immediate evacuation. This large and open central square is surrounded on all sides by sheltered passageways and buildings. A raised dais yields powerful weaponry and a view of virtually everything within range, but the power located there must be hard-earned and well-protected to provide any lasting advantage.

Old Town – Several remote areas of Sera managed to stave off the impact of Emergence for quite some time. Island towns such as this one were able to sustain themselves with small farms and a steady bounty from the ocean. But all good things must come to an end, and eventually they could hide no more. This is an excellent map for team-based play, with multiple areas that are well-suited to both attack and defense scenarios. A well-executed plan will often reap great rewards, and an enemy caught unaware can be flushed into a trap like a chicken free of its coop.

Overpass – As the Lambent infection spreads across Sera, the planet is quite literally falling apart. And as the substrata beneath this forgotten overpass begin to disintegrate, the entire city block is collapsing along with it, sliding into a vast underground cavern. Head for the high ground or you just might slide along with it. Battles in this highly dynamic map often focus around the elevated Overpass, where teams can hole up and take advantage of the protected position and emplaced weaponry located there. But gaining the high ground can also be a trap, as the team left below will most assuredly use mortars and orbital lasers to regain their lost footing.

Sandbar – This observation post once had a commanding view of the distant horizon. Never threatened, it was thought to be impenetrable due to its unpredictable coastline and the constant shifting of sandbars along the shallow water of the coastline. And it never did fall; it was simply abandoned when humanity fled from a threat that nobody could ever see coming.

Thrashball – This stadium was once home to a different sort of national hero, one who fought for honor and glory, instead of scrambling for survival. The invigorating roar of the crowd has been replaced by the melancholy moaning of wind in the empty stadium seats. Stadium matches are no longer restricted to the playing field, and the team that controls the concession stands earns a great advantage. The scoreboard still keeps track of every point earned, but its frayed support cables also make it a precarious trap for anyone foolish enough to run underneath it.

Trenches – The Locust have begun to carve mines and tunnels into the rocks of the Seran Deadlands, eking out any existence that resembles the underground passages of the Hollow they once called home. But this harsh environment is as relentless and unforgiving as any enemy they’ve ever had to face. The Locust Trenches are small and tight, with clean lines of sight across virtually the entire battlefield. The central hill leads to a fortified bunker with a strategically important vantage point. Once taken, it is rarely surrendered, unless opposing forces can manage to sneak up under the cover of a passing sandstorm that leaves everyone blind for a short while.

All comments

Commented on 2011-08-26 21:13:47
Is it 20 september yet ?
Commented on 2011-08-26 21:33:37 In reply to FlatuS
Posted by FlatuS
Is it 20 september yet ?
Close your eyes, count to ten and it will be.
Commented on 2011-08-26 21:47:37
i would sell all my games for free and pay double to have gears 3 now
Commented on 2011-08-26 21:48:49
It could be a little more than 10 maps. I'm sure there are a few already completed to sell for DLC, it's a shame :(
Commented on 2011-08-26 22:00:31
hope there is another flashback map pack with every new copy like they did with Gears2
Commented on 2011-08-26 22:06:33
The screens for Thrashball and Trenches are outdated. The layouts have been slightly modified since the beta.
Commented on 2011-08-26 23:06:24 In reply to GangStarr
Posted by GangStarr
i would sell all my games for free and pay double to have gears 3 now
I would pay more!! :) have you seen the new mp vids? looks amazing!!
Commented on 2011-08-26 23:18:39 In reply to PT_G4MER
Posted by PT_G4MER
It could be a little more than 10 maps. I'm sure there are a few already completed to sell for DLC, it's a shame :(
There are more than 10 maps. You can find a videos in youtube. And wow, Epic has made big changes in Trenches and Thrashball from the beta. Glad to see they listen to the fans!

http://www.youtube.com/watch?v=WwtY94GfpBg&feature...
http://www.youtube.com/watch?v=3aprLufwIFc&feature...
Commented on 2011-08-26 23:21:49 In reply to GangStarr
Posted by GangStarr
i would sell all my games for free and pay double to have gears 3 now
Sell games for free? That's not really selling now is it. More like donating.
Commented on 2011-08-26 23:24:16 In reply to Seth
Posted by Seth
There are more than 10 maps. You can find a videos in youtube. And wow, Epic has made big changes in Trenches and Thrashball from the beta. Glaf to see they listen to the fans!

http://www.youtube.com/watch?v=WwtY94GfpBg&feature...
http://www.youtube.com/watch?v=3aprLufwIFc&feature...
EPIC!! :)
Commented on 2011-08-27 00:31:42 In reply to Seth
Posted by Seth
There are more than 10 maps. You can find a videos in youtube. And wow, Epic has made big changes in Trenches and Thrashball from the beta. Glad to see they listen to the fans!

http://www.youtube.com/watch?v=WwtY94GfpBg&feature...
http://www.youtube.com/watch?v=3aprLufwIFc&feature...
The gunplay in Gears 3 is just so amazingly satisfying.
Commented on 2011-08-27 00:45:25 In reply to Seth
Posted by Seth
There are more than 10 maps. You can find a videos in youtube.
First part of Press Release added.

On top of the critically-acclaimed series’ most epic-scale campaign yet, “Gears of War 3” is poised to deliver the must-have multiplayer experience of the year with 10 action-packed maps based on stunning campaign environments, all playable in Versus Multiplayer, Beast and Horde mode.
Commented on 2011-08-27 07:15:38
Only 10? Damn it's shame because there were much more already finished maps. Let's hope we get few of them as free dlc with the new copies of the game (similar as Gears 2). :S

About the game


What's up?
  • Melmoth
    Melmoth @Moonwalker: 4:55, i lolled hard and roffled for 10 mins (5 Hours ago)
  • Moonwalker
    Moonwalker I saw that Mass Effect clip again, good lord does that female player character look ridiculous. The face and expression are so....so damn bad, laughable really,wow. (5 Hours ago)
  • Moonwalker
    Moonwalker The Game Awards parody video by Crowbcat: [url] (5 Hours ago)
  • Moonwalker
    Moonwalker @aphex187: Not bad man. You check this out, tell me what you think: [url] (5 Hours ago)
  • Melmoth
    Melmoth @Wheat_Thins: Engine built for PS4, but more importantly, i'm guessing sony wants to keep it exclusive to their machines.l (6 Hours ago)
  • BlimBlim
    BlimBlim We are going to be live streaming The Last Guardian at 9:15 PM (in 15 minutes), come join us [url] (9 Hours ago)
  • KORNdog
    KORNdog @Sdarts: it's not as funny as the revolver one switched out with quiet. That was hilarious. (11 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories