| X360
Monday, September 26, 2005 | 9:59 AM
First Perfect Dark Zero videos
5 videos in one (cam)
Download: AVI |
About the game
- Perfect Dark Zero
- X360
- Published by Microsoft Game S...
- Developed by Rareware
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 3 >>It looks amazing, and come X05 we'll see the real deal in HD instead of these crappy phonecam videos.
The AI has been turned off? :D
The second movie THAT FOCUSES ON THE SHOOTING ASPECT of the game. It is worth clarifying that in this debug build many physics were turned off as well as the enemy AI. We suggest you to PAY ATTENTION to Joanna’s animation, the size of the city and viewing distance.
Got it from TeamXbox.com
Game Looks Great Nice Graphics
A Must buy game
Still imagine if this game looks good a beta build
How in gods name will Halo 3 look like *jaw drops to the floor*
This demo was shown on september 15, but its an old thing, thats the demo that ign saw on e3 behind the closed doors. Final version will rock.
Poor physics, poor animation, poor character modelling. Great effects and draw distance, but that's all. :(
but well, for the next time u may mention it BlimBlim :D
Hmm.. i'm not impressed yet. I really hate how the characters float when they are shot, and glitchy ragdoll. To be fair, that may be because of limited AI and physics in this demo. I hope it doesn't make it into the final game. Also, poor character models. So so animation. Good things were the scope of view, material effects. Another potential bad thing is 30fps, but i hope not. First person shooters need 60fps for maximum playability, and it should not be excused in this next generation.
Hmm.. i'm not impressed yet. I really hate how the characters float when they are shot, and glitchy ragdoll. To be fair, that may be because of limited AI and physics in this demo. I hope it doesn't make it into the final game. Also, poor character models. So so animation. Good things were the scope of view, material effects. Another potential bad thing is 30fps, but i hope not. First person shooters need 60fps for maximum playability, and it should not be excused in this next generation.
do fps need 60fps? i know racing games do but i'm not sure that fps need it that badly...i mean halo2 only has 30 and that looks fine to me
It will require more skill to master the weapons and multiplayer.
ps, looking at the images on the forum by mitteer, i noticed that when duel wielding the uzi's, there is two crosshairs. Interesting...