The EA racing franchise is rebooted and delivers customisation, urban cars and nocturnal open-world. Need for Speed is scheduled to release this Fall on PC, PlayStation 4 and Xbox One. A bit more details and first screens after the break.
Need for Speed Returns in an Action Driving Experience That Unites the Culture of Speed
Deep Customisation, Authentic Urban Car Culture, Open World, and Immersive Narrative All Feature in the Reboot of the Famed Need for Speed Franchise
GOTHENBURG, Sweden--(BUSINESS WIRE)--Ghost Games™, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today the return of Need for Speed™ in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for - deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.
“Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot,” said Marcus Nilsson, Executive Producer at Ghost Games. “Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed.”
Fuelled by EA's own car culture community, Speedhunters (www.speedhunters.com), Need for Speed will deliver an experience that's grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.
@Melmoth: Exactly and that's my point :) I convinced myself to play it even though its first person - for a game to do that for me, it's BIG! (10 minutes ago)
@alimokrane: i used to read Edge reviews in the 90's and early 2000's because their opinions very often lined up with my own. Also, reading reviews is better than "reading" scores. (13 minutes ago)
@alimokrane: for me it's worked well to find a site, or even better, a reviewer you often seem to agree with or have the same taste in games, and you hare some reference point. (15 minutes ago)
Having played other recent horror games, they probably just decided/realized it was a superior camera for the genre. (15 minutes ago)
happy as hell because boy.....was 6 a mess. Even the good parts really weren't that good at all. Still though I am slightly sad about no third person. (16 minutes ago)
I'm sure if Resi 7 had been exactly like 6 nobody would be happy. It seems Capcom now looked at modern horror games and also brought back some Resi stuff. If I was a fan of this franchise I would be (18 minutes ago)
@Sdarts: Agree, nice atmosphere and graphics looks solid. So nice to see a RE that doesn't look like a shitty action B movie. (25 minutes ago)