Focus Home Interactive has revealed its partnership with Asobo Studio for an upcoming action adventure game titled The Plague. More informations and screens should be available in February after the game's first showcase to the press. Full press release and an artwork inside.
Focus Home Interactive announces its collaboration with Asobo Studio for The Plague
Paris-based video game publisher Focus Home Interactive is pleased to announce its collaboration with French studio Asobo for the development of action-adventure game The Plague.
Planned for PC and consoles, The Plague will be unveiled at the beginning of February to international video game press at What's Next de Focus, the Paris event showcasing games currently in production at Focus.
"Collaborating with Focus Home Interactive on a new, original creation of our team is a major step in the development of our studio," says Sebastian Wloch, CEO of Asobo. For this ambitious project, we needed the full support of a strong and growing publisher. The Focus team, through their professionalism, enthusiasm and openness, have naturally established themselves as the ideal partners to bring the experience we wish to offer to players. "
"It is a great pride for Focus to accompany Asobo on an original creation of the studio," says Cdric Lagarrigue, president of Focus Home Interactive. This new signature confirms our results and know-how on the support of talented independent studios such as Dontnod, Deck13, Giants Software, Cyanide, New World Interactive and Larian on increasingly ambitious projects worldwide. There is a real upscaling of our catalog and The Plague will undoubtedly be one of the highlights of the next years of Focus.
The Plague is currently finishing pre-production, and will be presented through a first version of the game at What's Next de Focus on February 1st and 2nd in Paris.
More info and visuals are planned in February. In the meantime, discover the first piece of concept art from pre-production of The Plague.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (45 minutes ago)
*about game engine graphics pipelines (46 minutes ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (47 minutes ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (47 minutes ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (48 minutes ago)
Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (49 minutes ago)