Announced in 2011, the third-person action builing game Fortnite from Epic Games will finally (but not completely) hit PC, PS4 and Xbox One as a paid early access version. More details, new screens and a 4-minute long E3 trailer after the jump.
FORTNITE FROM EPIC GAMES COMING TO PLAYSTATION®4, XBOX ONE, PC, AND MAC ON JULY 25
DON’T TAKE SHELTER, MAKE IT
JUNE 8, 2017 – Cary, NC – Epic Games today announced that Fortnite, its third-person Action Building game, will be available in paid Early Access for PlayStation®4, Xbox One, PC, and Mac starting on July 25. Fans can pre-order or pre-register now on the official website at www.fortnite.com.
In Fortnite, players team up to build massive forts and battle against hordes of monsters, all while crafting and looting within giant worlds where no two games are ever the same. Epic Games debuted a new gameplay trailer today highlighting Fortnite’s unique mix of exploration, building, defense, and combat.
“Bringing Fortnite to life has been a true labor of love by a talented and dedicated team over many years,” says Darren Sugg, Creative Director on Fortnite. “We’re excited to share the experience and start playing along with more gamers in Early Access this summer.”
Fortnite Founders Packs give players entry to the Early Access Season, access to exclusive in-game events in 2017, and offers a huge value on stuff like Heroes, loot, weapons, and in-game boosts. Players who pre-order a Founder’s Pack will get a four-day head start beginning on July 21, along with the exclusive Storm Master Weapon Pack. Additionally, Epic Games has partnered with Gearbox Publishing to distribute a boxed retail version of the game for PlayStation 4 and Xbox One.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)