About the game
- Forza Motorsport 3
- X360
- Published by Microsoft Game S...
- Developed by turn10
- French release: Available
- US release: Available
- Japanese release: Available
Top stories
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- Church attacks Resident Evil, Capcom fights back
- Word of mouth is more important to consumers than reviews
- Square Enix providing Deus Ex 3 cinematics
- Contra on NES remade in Half-Life 2
- Dead Space 2?
- Crysis is back to the future
- Bioshock cosplay in real condition
- 10 minutes of Bad Company 2 beta
- Happy 4th birthday, Xbox 360
- Uwe Boll: Bloodrayne 3: shooting in january...
- Revelation of Infinty ward about the Airport level from Modern Warfare 2
- Mysterious new 2K games
- Police: yes kid, parents can take your Xbox
- What kind of anti-violence is that...
- Banned Xboxes flood eBay
Popular games

All comments
Page 1 2 >>would love to see some non-photomode shots, but still... unbelievably impressive
really nice! The cars are simply incredible. Will there be spectators at the tracks (they look kind of empty at the moment).
the shots looks more and more impressive!!!
the MPS3 is just uber real!!!
It's probably due to the off-screen nature of the footage, but the lighting in that vid is perfect. It they can achieve that result "direct feed", then I'd definitely be impressed.
http://www.youtube.com/watch?v=z7cI5TvhdXg&NR=1
@broman... actually they were a couple of Supra's on FM2.
We really need some in-game screen shot, cause the gameplay video look different from those screens.
But from what Che is saying I doubt we'll see any before GS gets their hands on a review copy.
I just hope there are a lot of new tracks, as I'm tired of racing round the old one's.
I don't know about Forza, but the photo mode on GT for the PSP is night and day from the game play shots, as well as in every other GT I've played with a photo mode. What makes Forza different? Why are these shots representative of what the game looks like when the photo mode in GT is never representative?
Like Medigo said, taking shots from these fancy angles makes every game look better but in the end what you see is what you get, if you cared that much about it you'd watch some game play footage and realize that... heck just watch Jatos game play vid above, they get pretty close to the cars and then you can see all the cool details.
I don't know about Forza, but the photo mode on GT for the PSP is night and day from the game play shots, as well as in every other GT I've played with a photo mode. What makes Forza different? Why are these shots representative of what the game looks like when the photo mode in GT is never representative?
I'd also like more modding options with these cars. Like custom tail lights and headlights, as well as the body kit stuff.