Funcom has announced today The Park, a horror single-player game set in an amusement park that puts you in the shoes of Lorraine, a mother whose son has gone missing. It's coming this October on PC therefore more details are coming soon, meanwhile a teaser and screens inside.
FUNCOM REVEALS NEW GAME; 'THE PARK' RELEASES OCTOBER THIS YEAR
– 'The Park' is a single-player horror experience set in an amusement park with a dark and sinister secret –
Oslo, Norway – August 26th, 2015 – Amusement parks are happy places, filled with the innocent joys of childhood and the exhilarating rush of hair-raising, but safe adventure. Balloons, cotton candy and fantastic rides to be dared. Perhaps that is how Lorraine pictured it too when she brought her son Callum to one... just before it descended into the most terrifying nightmare of her life.
Funcom is thrilled to announce 'The Park', a unique horror story and the company's first single-player experience since its award-winning adventure 'Dreamfall: The Longest Journey'. Releasing on the PC in October this year, 'The Park' puts you in the shoes of a mother whose son goes missing. When night falls and the lights go out, what follows is a short, but intense horror story set against the backdrop of an amusement park where a dark and sinister secret is just waiting to be uncovered.
"It has been very exciting and creatively energizing for us working on a single-player experience again," says Funcom CEO Rui Casais. "'The Park' is actually the outcome of what started with a small group of developers experimenting with new concepts and looking at how we could draw upon the universes we have built for our massively multiplayer online games and expand upon them into smaller-scale single-player games. Something special started to take shape, and 'The Park' ultimately became something we are eager to share with the rest of the world."
Funcom will reveal further details about 'The Park' closer to the launch in October. In the meantime, please refer to www.theparkgame.com for the latest assets and information.
hellblade and ryse both had way more basic combat that literally just centered around weak and strong attacks. there was nothing else there to play around with. (26 minutes ago)
and then you have the boy, who distracts, staggers and sets you up for more volleys. now compare that to hellblade or ryse...and you honestly can't see the difference? (28 minutes ago)
then you've got the elements associated with the axe itself, where you can freeze enemies (and i assume other elements will be introduced later too) and do powered up elemental attacks (30 minutes ago)
there seem to be a decent depth to the combat in god of war. with staggers, shield barges, slow mo air juggles, grabs, axe throws, and standard hacking. (31 minutes ago)
@alimokrane: if you think that looks like ryse then i really don't know what to tell you. doesnt look anything like ryse or hellblade to me outside of a camera angle. (32 minutes ago)
@alimokrane: agree, if the enemy variety is there as well it could be an awesome combat system, especially for an over the shoulder camera game. Camera does zoom out for larger fights btw (1 Hour ago)