XBOX Saturday, February 26, 2005 | 5:23 PM

Gameplay video from the Timesplitters 3 demo

Gameplay video from the Timesplitters 3 demo

If you bought the official a european Xbox Magazine this week, you certainly have already played the demo of Timesplitters. If you do not have the magazine yet, here is a gameplay video from this demo. It's quite short and not really impressive looking (especially compared to the SC3 demo on the same disc). This game never looked like it would create a revolution in the FPS world, and it looks like it never will.



Demo gameplay
Download: AVI
About the game


What's up?
  • GriftGFX
    GriftGFX I really like the idea of GRW.. I wish the world was a little more interactive and the experience a little more varied. (48 minutes ago)
  • GriftGFX
    GriftGFX I'm definitely not getting it at launch if I'm ever playing it. (50 minutes ago)
  • GriftGFX
    GriftGFX But yea.. the beta didn't really aid my interest in the game. They may have missed the mark on this one. (51 minutes ago)
  • GriftGFX
    GriftGFX Bullet holes on corpses? lol... (52 minutes ago)
  • Sdarts
    Sdarts That's what I meant, but couldn't put into words when I said the game feels "hollow". Really doubt Ubisoft can fix it before launch, but maybe after several months. (1 Hour ago)
  • Sdarts
    Sdarts From the soldier: "But this game doesn't have that same FEEL for me. It's buggy and clunky, and floaty. There's no impact or weight to anything, I know that sounds vague but it's what I experienced." (1 Hour ago)
  • Sdarts
    Sdarts The man raises a lot of good points. Weapons sound weak, no bullet holes on enemy corpses, can't drag bodies to hide them, sound mix is flat and dull. Needs a lot of work. (1 Hour ago)
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