During E3, we've had the chance to attend a Fable 2 presentation headed by Peter Molyneux. The demo was focused on combat, and then Peter took some time to tell us more about their new death system. So, here is a brand new GSD on Lionhead's next production. A side note about the video: we've had bad shooting conditions, and the image and sound are not as good as usual. Considering the size of a HD file, we've decided to stick with 640x360 for this time.
even wii is taking more of my time. (1 Hour ago)
my ps4 is fuckin dead so much trite games i think the last time i booted her up for the sales and nothing else. fuckin waste of monye. ps4pro? lol so much better enjoying some ps3/360 titles nowdays. (1 Hour ago)
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (9 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (10 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (10 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (10 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (10 Hours ago)