A few months and lots of games shows after our Army of Two GSD, we are finally back to talk a bit about Mass Effect, the massive Space-Opera from Bioware. A GSD a tad longer than usual, 15 minutes so HD fans better make sure their modems are up to the task, and rich in discussions about the beginning of the game that Pipo and I had the chance to try freely. We also talk about the character creation, the fight system and a few more things. Enjoy!
during the 64 era Nintendo at least had Rare in their prime, but it was the start of real painful gaps in content. (3 Hours ago)
if you skipped the 64, Gamecube and Wii you may not feel their software issues the same as others. From what they've shown so far they've done little to correct their previous console issues. (3 Hours ago)
I don't think Nintendo can or will fit the mold he expects them to though. They never have, really. (4 Hours ago)
Jim always presents a solid argument. I think Nintendo has more wiggle room with this thing than people think if the market responds poorly to it. A portable SKU for example. (4 Hours ago)
@droezelke: The complaints he has in that video are mostly valid I'd say, sadly. (4 Hours ago)