EA today announced a release date for DICE's Battlefield: Bad Company 2, set to be March 5th next year. More great news were revealed, the awesome BF1943 has sold over 1 million copies. Update: Trailer added.
EA press release:
Guildford, UK – August 18, 2009 – Get ready to storm the battlefield! DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced that Battlefield: Bad Company™ 2 will be available March 2, 2010 in North America and March 5, 2010 in Europe. Battlefield: Bad Company 2 will deliver a level of destruction, vehicular warfare, squad play and open world environments never before experienced in a modern warfare action game. By pushing destruction to new heights and delivering a host of land, sea and air vehicles, players will soon witness the best-in-class online warfare experience.
“The variety of weapons, choice of vehicles and scale of destruction in the Battlefield: Bad Company 2 sandbox environment generates countless unscripted and unforgettable moments,” said Karl Magnus Troedsson, Executive Producer Battlefield Franchise, DICE. “When Battlefield: Bad Company 2 ships in March, it will deliver the best online multiplayer experience ever.”
Whether online or in the single player campaign, players use every weapon and vehicle to survive and conquer. Players choose from 15 authentically modeled vehicles, each providing a tactical advantage and offering a variety of gameplay options. The new UH-60 transport helicopter can ship an entire four-player squad directly into battle, while allowing two additional team members to wreak havoc with its two mounted rail guns on board.
Battlefield: Bad Company 2 players will have a selection of 46 weapons that they can customize into over 200 different, high-powered firearms. There are over 15,000 kit variations possible in the game, giving each squad member the ability to choose the weapon upgrades and combat enhancements that best fits their playing style. Between the weapons, kit combinations and deadly vehicles, players will be equipped with a wide range of gadgets, accessories and character specializations to give them the edge in the heat of battle.
The DICE signature Frostbite™ engine delivers Destruction 2.0, adding a new layer of strategy to the all-out warfare. New to Battlefield: Bad Company 2 is the micro-destruction mechanic that allows players to be more strategic on the battlefield by chipping cover away bit by bit or taking down an entire building and watching it collapse with enemies inside.
It's performance related. Also, people underestimate the point of correct calibration. Having the 3d just off slightly for your eyes can cause bad eye strain, thus leading to nausea. (50 minutes ago)
I think motion sickness can be alleviated in future to the point where it won't be that much of a deal breaker. I noticed playing on Pro is a hell of a lot more comfortable than the standard PS4. (51 minutes ago)
And that's entirely possible. I can imagine RE8 being that way. Having to physically aim down iron sights to get a headshot on a zom would be immense, but scary as fuck. (53 minutes ago)
As good as RE7 was in VR, it could have been even better if they had a control scheme for it that allowed for free hand movement interaction. (54 minutes ago)
Capcom have since said they are setting up a team to focus more on VR stuff, which is promising. (55 minutes ago)
i'd love for the game to have a combat system as deep as DMC3 or even GOW. with a traversal system that actually uses some skill to land jumps and move around. (55 minutes ago)
@Sdarts: i did. i didn't like it. traversal become even more tedious having to grapple gun everywhere due to wide streets and combat still had dudes taking turns to kill you. (57 minutes ago)