X360 Saturday, August 26, 2006 | 3:12 AM

Gc06: Crackdown gameplay

Gc06: Crackdown gameplay

Crackdown was also there on the Microsoft booth, and here is a clip showing sandbox gameplay at day and night. Since E3, the framerate is now perfectly rocksolid, as every X360 game using UE3 on the show. We also noticed the online co-operative mode was finally implemented, and totally playable. Except for these details, nothing new. No word on the mission system, the scenario or the cinematics. We hope X06 will put some light on these dark areas.


Game Convention: Gameplay
Download: AVI

All comments

Commented on 2006-08-26 03:35:20
I can't wait for this game. Anyone who says it's not realistic-looking enough for them is kind of missing the entire artistic design of the game.
Commented on 2006-08-26 03:37:27
most wanted. period.
Commented on 2006-08-26 04:20:58
When I play this game I'm going to kill the guy in all possible methods. That superhuman strength just make him the biggest ass ever.

Like in Saints row you can run under a car and die. Here the cars run under you and die.

Oh well, hope we get a demo.
Commented on 2006-08-26 04:23:47 In reply to Joergen
Posted by Joergen
When I play this game I'm going to kill the guy in all possible methods. That superhuman strength just make him the biggest ass ever.

Like in Saints row you can run under a car and die. Here the cars run under you and die.

Oh well, hope we get a demo.
erm not to start with you have to build up you strength, abilities etc

shame the vid wasnt longer but good to see it in motion :-)
Commented on 2006-08-26 05:57:01
Wait a minute this game is using ue3? If so I'm starting to notice a pattern with ue3 games and their melee animations =P

I hope it doesn't affect too human too much. I don't know its just too human's melee combat should be all flash full of finesse kinda like heavenly sword, but when I think of unreal I don't even get that impression so lets hope they modify that engine as much as they claim they are doing so the animations are much more fluid.
Commented on 2006-08-26 08:08:59
wow the new lighting makes the game look worlds better. Its starting to shape up.
Commented on 2006-08-26 08:50:58
actually, the scenario, missions and cutscenes were all available in that build Snoopers, I got the chance to play it for 1.5h during the show with the lead designer, and it was all pretty impressive ...
Commented on 2006-08-26 09:38:37
Um.. maybe not.

Apparently the developer has licensesd UE3 for their next game, but I can't find any solid info saying Crackdown itself uses UE3.

http://www.gamesindustry.biz/news.php?aid=12224
Commented on 2006-08-26 10:00:50
I'm not feeling this game at all. I won't be buying this, that's for sure.
Commented on 2006-08-26 10:56:38 In reply to XSamu
Posted by XSamu
I'm not feeling this game at all. I won't be buying this, that's for sure.
lol i wait for demos or detailed previews before deciding if i buy a game, not a 2 mion video
Commented on 2006-08-26 11:44:41
I've watched a lot of video's you know, cause everyone is so hyped about this shit. But honestly
grim looking city - check
boring city - check
Furthermore, it's not like in GTA or Saints Row that you can do all kinds of stuff in the city, no, it's just jumping around, killing a few people, lifting cars etc. I think it'll get boring very fast. So after you finished the "missions", your left in a very boring free roaming city...
At least, all evidence is taking me to that conclusion
Commented on 2006-08-26 16:07:29
I hate the fact that when you target something, it glows a greenish color. I hate that.
Commented on 2006-08-26 16:12:00
I really cant see anything that can be liked about this game
Commented on 2006-08-27 16:19:03
the city area looks so bland and empty

About the game


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