X360, PS3 Tuesday, August 26, 2008 | 8:52 AM

GC08: Project Origin trailers

GC08: Project Origin trailers

Project Origin was certainly the most forgotten game at the Games Convention, most likely because Warner strangely decided not to let anyone film the game even though it ran really well. And it's a shame because those who went and played it really seemed to like it a lot. Sometimes I just don't understand publishers... Anyway, here are two new trailers of the game.
Update: Images added.


GC08: Trailer 1
GC08: Trailer 2

All comments

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Commented on 2008-08-26 09:56:11
Looks alright. This is from the makers of Fear right?
Commented on 2008-08-26 10:55:04
I'm thinking of investing in a Radeon 4850. Think I'll be able to run this game on max setting?
Commented on 2008-08-26 11:02:46
This game just got delayed to next year =) Just saying
Commented on 2008-08-26 11:10:20
Really Blimblim that was the best joke i heard in Months ;) "Sometimes" i dont understand Publishers lol
Commented on 2008-08-26 11:10:34 In reply to broman
Posted by broman
I'm thinking of investing in a Radeon 4850. Think I'll be able to run this game on max setting?
It's a console port, so it shouldn't have anything taxing for hardware of that class, so it should do the job with flying colors.
Commented on 2008-08-26 11:13:01
Dam that looked pretty amazing definately much better than it looked before, F.E.A.R on the pc was great and still looks alright on max today.

And romeolives, they lost the name rights to F.E.A.R so they made a competition for the name to the sequel.
Commented on 2008-08-26 11:48:46 In reply to romeolives
Actually looks great. The blood is amazing, and so is the lighting, and the effects are pretty impressive. Loved FEAR, so this should be great.
Commented on 2008-08-26 11:49:45 In reply to broman
Posted by broman
I'm thinking of investing in a Radeon 4850. Think I'll be able to run this game on max setting?
It's an old updated engine, so you won't even need such a high-end card to play it on PC at max settings. By the way, it has been delayed to februari 2009, so you can save up money if you're buying it especially for this game.
Commented on 2008-08-26 12:33:59
Looks not too bad ^^ But as always at PC games, low polygone number. Don't really understand that fact, but yeah, could become a very cool game.
Commented on 2008-08-26 13:50:12 In reply to Blue_Eagle44
Posted by Blue_Eagle44
Dam that looked pretty amazing definately much better than it looked before
Yeah totally agree, it looked a bit too much of the same in previous trailers but this one really shows it off a lot better. Added to the watch list, I loved the original FEAR.
Commented on 2008-08-26 13:53:58
The part with the stationary chaingun, looks just like killzone2, but without all the blur+grey.
Commented on 2008-08-26 14:39:09 In reply to starfox14now
Posted by starfox14now
The part with the stationary chaingun, looks just like killzone2, but without all the blur+grey.
i would agree if i started playing FPS in 2006.
it looks nothing like killzone2, visually or conceptually.
Commented on 2008-08-26 15:07:53
No more FPSs please.........If I see another game with a floating gun in space, I'm going to puke.
Commented on 2008-08-26 15:21:39
F.E:A:R 2 bring it on !!!
Commented on 2008-08-26 15:21:58
I don't mind FPS if they try something different. This looks great.
Commented on 2008-08-26 15:23:00 In reply to droezelke
Posted by droezelke
It's an old updated engine, so you won't even need such a high-end card to play it on PC at max settings. By the way, it has been delayed to februari 2009, so you can save up money if you're buying it especially for this game.
Whos to say, It depends how well the engine is optimised at the end of the day.

If its anything like Fear was don't expect it to run that great.
Commented on 2008-08-26 15:25:11 In reply to pantyhelmet
Posted by pantyhelmet
i would agree if i started playing FPS in 2006.
who really cares if you started yesterday, than yourself?

Il doesn't look like it, you're right... it looks beter. crisp & with colour
Commented on 2008-08-26 15:59:17 In reply to Jollipop
Posted by Jollipop
Whos to say, It depends how well the engine is optimised at the end of the day.

If its anything like Fear was don't expect it to run that great.
I had no problems with Fear on PC on a radeon 9800pro. And they had a lot of time optimizing the engine. But I agree: wait and see.
Commented on 2008-08-26 16:03:35
Game looks nice
I suppose it'll be just like Fear though (as this just looks like a sequel), it'll play well, do nothing new for the genre and will just fill the gap till the next big game comes out
Player/enemy models remind me of Doom
Commented on 2008-08-26 16:35:08
wtf is a HL2 combine soldier doing in pic 6?
Commented on 2008-08-26 17:38:34 In reply to Zeuxis
Posted by Zeuxis
wtf is a HL2 combine soldier doing in pic 6?
"hey man, Gordon is THAT way!" I like the design of this soldier waaay better that HL2's combine soldiers though.

I like what I see so far of the game. I am considering getting it for the xbox but only if it has completely customisable controls. The lack of that feature killed Bad Company for me...
Commented on 2008-08-26 18:50:18 In reply to Jollipop
Posted by szaromir
It's a console port, so it shouldn't have anything taxing for hardware of that class, so it should do the job with flying colors.
Console port? I would imagine it was developed on a PC in the first place, eh?
Posted by Jollipop
Whos to say, It depends how well the engine is optimised at the end of the day.

If its anything like Fear was don't expect it to run that great.
Uh, FEAR ran pretty well on 6800GT's--the 4850 is many, many times more advanced, he'll be fine.

Anyway--I can't wait--FEAR rocked, Project Origin will rock.
Commented on 2008-08-26 19:17:34
If it retains the eerie atmosphere and tension of the original (and not the awful expoansion packs), I'm sold.
Commented on 2008-08-26 19:40:20
wow, this could actually be good :) FEAR was a little too old and dated when it got released on the 360 :(
Commented on 2008-08-26 19:48:22 In reply to GriftGFX
Posted by GriftGFX
Console port? I would imagine it was developed on a PC in the first place, eh?
The entire game, from art direction to level design to physics etc., is designed around consoles first, their strengths and limitations, because it has to run decently on 360 and PS3. So even if actual codebase was written on PC first, it's still a console port. :)
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