X360 Tuesday, August 26, 2008 | 5:56 PM

GC08: Race Pro images and trailer

GC08: Race Pro images and trailer

Atari released these images and a trailer of the much awaited Race Pro, developed by Simbin.


Trailer

All comments

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Commented on 2008-08-26 18:17:02
Looks good, should be a winner, Simbin make the best racing games out there.
Commented on 2008-08-26 18:33:34
technically not very impressive...looks like Forza 2 with in-car view...
Commented on 2008-08-26 18:37:27
Good enough for me... I'll buy it definately
Commented on 2008-08-26 18:50:20
Apart from the quality of the game...really interesting business strategy by Atari.
They are in deep trouble and what do they do? They´re publishing a racing game by Simbin, whose games on PC are critically acclaimed but have also sold more or less horribly. I wish the guys from Simbin all the best for this one but going from 10tacle (which I think are bankrupt) to Atari must be feeling like going from smoke to smother. I would have wished them to find a publisher that helps them to not only make a good game, but also a good selling game.
Commented on 2008-08-26 19:38:08
a must buy for all petrol heads and race fans me thinks.
Commented on 2008-08-26 19:44:27 In reply to dluv81
Posted by dluv81
technically not very impressive...looks like Forza 2 with in-car view...
Which forza team admited was impossible for them to do, so accualy its pretty impressive! (as long as damage level is same or better!)
Commented on 2008-08-26 19:53:08
hope it will be realistic, like forza2

EDIT: THEY GOT ALFA ROMEO ! this game is considered already bought :D

( 156 1,9jtd 200bhp owner)
Commented on 2008-08-26 20:30:14
It should be great. SimBins simulations have always been among the best. Forzas and GT:s are way behind in simulating cars. Now, if only MS would allow to use G25 racing wheel on their console instead of their own, toyish wheel.
Commented on 2008-08-26 21:00:58 In reply to ErikNOR
Posted by ErikNOR
hope it will be realistic, like forza2
These guys ONLY made sims. :)
Commented on 2008-08-26 21:06:32 In reply to Zeuxis
Posted by Zeuxis
Which forza team admited was impossible for them to do, so accualy its pretty impressive! (as long as damage level is same or better!)
They didnt say it was impossible at all just that it would take far too long to do
Commented on 2008-08-26 22:08:48 In reply to miketuck3r
Posted by miketuck3r
They didnt say it was impossible at all just that it would take far too long to do
well, Dan Greenawalt from Microsoft Game Studios said allot of bull**t that translated into "we can't do it". Due to the amount of customization available for every car in Forza 2 they wouldn't be able to have the amount of detail they put in other parts. If they added car cockpit view they would have to make so many different versions for every car (Weight Reduction Upgrades etc) + damage models it wouldn't all fit onto the game, and lets not talk about frame rate issues depending on amount of detail. So, in my words, I think it was impossible to do :)
Commented on 2008-08-27 00:09:57
My problem is that it's still pretty much looks the same engine that ran Sports Car GT way back in 1999. ISI may have updated it to DirectX 9 when they released R-Factor, but it still looked the same. This still looks like a slightly out of date PC game.

As for being a sim, well, yes it probably is. However there is something to be said for not being a true sim, it's something called fun and playability, which in my opinion I don't think any of the GTR games had. For the time I thought they were realistic, however, I really don't think they are anymore.

They're meant to be games, and they're meant to be fun, I just don't think these psudo-simulations are. For me, for all Greenwalts lies and underdelivering, I still think Forza 2 is the most fun I've had with a "simulation" game.

Oh an until we're all playing on super wideangled monitors, in game cockpit views will always be a cop out and again, for me unplayable. If you were to drive your car with the same field of view, you'd be driving with horse blinkers on.
Commented on 2008-08-27 02:21:31 In reply to dluv81
Posted by dluv81
They are in deep trouble and what do they do? They´re publishing a racing game by Simbin
But look at the production values of this game. They are basically porting the PC game, there are very little risks involved. They are not completely stupid.

The game, as far as graphics go looks very underwhelming, I'd say a straight damn port. And I highly doubt the physics will be redone or improved, this is looking like a PC leftover, and I don't think I dig that.
Commented on 2008-08-27 04:42:51 In reply to Zeuxis
Posted by Zeuxis
well, Dan Greenawalt from Microsoft Game Studios said allot of bull**t that translated into "we can't do it". Due to the amount of customization available for every car in Forza 2 they wouldn't be able to have the amount of detail they put in other parts. If they added car cockpit view they would have to make so many different versions for every car (Weight Reduction Upgrades etc) + damage models it wouldn't all fit onto the game, and lets not talk about frame rate issues depending on amount of detail. So, in my words, I think it was impossible to do :)
No.
Commented on 2008-08-27 09:29:41 In reply to Mr_Fujisawa
Posted by Mr_Fujisawa
My problem is that it's still pretty much looks the same engine that ran Sports Car GT way back in 1999. ISI may have updated it to DirectX 9 when they released R-Factor, but it still looked the same. This still looks like a slightly out of date PC game.

As for being a sim, well, yes it probably is. However there is something to be said for not being a true sim, it's something called fun and playability, which in my opinion I don't think any of the GTR games had. For the time I thought they were realistic, however, I really don't think they are anymore.

They're meant to be games, and they're meant to be fun, I just don't think these psudo-simulations are. For me, for all Greenwalts lies and underdelivering, I still think Forza 2 is the most fun I've had with a "simulation" game.

Oh an until we're all playing on super wideangled monitors, in game cockpit views will always be a cop out and again, for me unplayable. If you were to drive your car with the same field of view, you'd be driving with horse blinkers on.
it's clear that you are not diggin sims. that's fair, but don't think that everybody is like you. And alot of people who are really into sim racing plays on multiple monitors, build their own seating cabinets etc. On top of that Forza 2 is nowhere near the sim sensation you get out of simbins games.

I can't wait to see how this one plays.
Commented on 2008-08-27 11:08:00 In reply to BooMMooB
Yes, but not too many and not enough to actually earn money.

Simbin can continue to make these kinds of games, but they also need to make games that have a broader audience and sell outside of Europe.
Commented on 2008-08-27 13:46:14 In reply to Zeuxis
Posted by Zeuxis
Which forza team admited was impossible for them to do, so accualy its pretty impressive! (as long as damage level is same or better!)
The first explanation of why Forza 2 does not have a cockpit view (which should be standard in every racing game), is that the developpers considered it as 'not an immersive viewpoint'. If you don't believe me, check one of the first gamersyde diaries. But everybody knows that a cockpit view is the most immersive viewpoint, so that was a lame excuse. Forza 2 might have been a good game, but it lacked immersiveness and in the graphics department. If Simbin produces the same quality as they did on PC, this will be the best race sim on the Xbox 360.
Commented on 2008-08-27 14:05:33 In reply to droezelke
Posted by droezelke
The first explanation of why Forza 2 does not have a cockpit view (which should be standard in every racing game), is that the developpers considered it as 'not an immersive viewpoint'. If you don't believe me, check one of the first gamersyde diaries. But everybody knows that a cockpit view is the most immersive viewpoint, so that was a lame excuse. Forza 2 might have been a good game, but it lacked immersiveness and in the graphics department. If Simbin produces the same quality as they did on PC, this will be the best race sim on the Xbox 360.
No
Commented on 2008-08-27 14:11:33
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2008-08-27 14:23:17
Play 1-2 hours in GTR or RACE (1,2,3 etc), than sit and drive your car. same sh-it. Steering, brakes, over things (I cant find english words). This game teach how to drive safe and fast.

And Forza or other Need for Speed teach how to leave your brains on the road.

my english is bad, I know
Commented on 2008-08-27 14:36:21 In reply to Mr_Fujisawa
Posted by Mr_Fujisawa
My problem is that it's still pretty much looks the same engine that ran Sports Car GT way back in 1999. ISI may have updated it to DirectX 9 when they released R-Factor, but it still looked the same. This still looks like a slightly out of date PC game.

As for being a sim, well, yes it probably is. However there is something to be said for not being a true sim, it's something called fun and playability, which in my opinion I don't think any of the GTR games had. For the time I thought they were realistic, however, I really don't think they are anymore.

They're meant to be games, and they're meant to be fun, I just don't think these psudo-simulations are. For me, for all Greenwalts lies and underdelivering, I still think Forza 2 is the most fun I've had with a "simulation" game.

Oh an until we're all playing on super wideangled monitors, in game cockpit views will always be a cop out and again, for me unplayable. If you were to drive your car with the same field of view, you'd be driving with horse blinkers on.
look at the reflections, textures and draw distance (+ fisics that you cant see on pictures) --- thats not the same game.
Commented on 2008-08-27 14:38:47 In reply to CEZARR
If you truly believe that a game can make you drive safe and fast - STAY OFF THE ROADS!

Nice screenshots, but its almost impossible to judge a racing game from them.
Commented on 2008-08-27 15:12:11
Game will be great (only this graphic... but never mind).

I wanna game with simulation just like, for example in Richard Burns Rally (I know it isn't racing game because it's rally game but... never mind, it's AWESOME, for me the best simulator so far), with graphic from Gran Turismo 5: Prologue and visualisation of car damages from GRID :P and that would be perfect :)
Commented on 2008-08-28 12:55:15
Does anybody know if this is going to be 60fps?
Commented on 2008-08-28 14:57:47
Not too shabby. I'll take anything over GT5 Prologue.
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