Square Enix and the studio behind Remember Me, DontNod, unveil Life is Strange, a new episodic adventure game for PC, PS4, PS3, Xbox One and 360. The title takes place in the fictional town of Arcadia Bay, Oregon and the story revolves around Max Caulfield and her friend Chloe who try to uncover truth behind the mysterious disappearance of a fellow student. More details and images inside.
Square Enix & DONTNOD Entertainment announce new title
Episodic Narrative Experience with a Twist Heading to PS4, Xbox One, PS3, Xbox 360 and PC
LONDON, UK – August 11, 2014 – Square Enix today announced that the brand new, episodic, digitally delivered, narrative driven adventure game entitled LIFE IS STRANGE™ is coming to the PlayStation®4 computer entertainment system, the Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation®3 computer entertainment system, Xbox 360 and Windows® PC.
Developed by DONTNOD Entertainment, the Paris-based studio who released their debut game REMEMBER ME™ last year the game takes place in the fictional town of Arcadia Bay, Oregon, where senior student Max Caulfield returns after a 5 year absence. Reunited with her former friend Chloe, the pair will attempt to uncover the uncomfortable truth behind the mysterious disappearance of fellow student Rachel Amber.
With high quality production values and a unique hand-drawn art style, LIFE IS STRANGE is a compelling, story-driven experience where choice and consequence play a key role in how the narrative unfolds. But there is a twist. At the beginning of the game Max discovers she has a remarkable power… the ability to rewind time. In LIFE IS STRANGE the player has the power to affect the game’s narrative and also change the course of history itself.
“Everybody at DONTNOD is excited to be working on such a refreshing title” said Jean-Max Moris, Creative Director at DONTNOD Entertainment. “We’re not only crafting the best game we possibly can, we also feel we’re providing the type of experience that perfectly fits today’s renewed taste for originality and diversity”.
“When we first saw LIFE IS STRANGE we immediately realised that DONTNOD have created a unique experience, something special” said Jon Brooke, VP Brand and European Marketing Square Enix Europe. “Everyone who’s seen the game has instantly fallen in love with its distinctive style and mood”.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (1 Hour ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (1 Hour ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (1 Hour ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (1 Hour ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (1 Hour ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (1 Hour ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (1 Hour ago)