DEVELOPER DIARY | PC, PS4, Xbox One Wednesday, August 5, 2015 | 10:06 AM

GC: For Honor vision video

GC: For Honor vision video

For Honor surprised many people at E3 a few weeks ago, and now Ubisoft tries to explain the vision behind the game with this video.

GC: Vision video

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Commented on 2015-08-05 10:24:52
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2015-08-05 10:58:09
My most anticipated title for sure, and the closest game to this is Bushido Blade.
Using slow and tactical decisions to beat your enemy is pretty much what was used back then not a 10+ combos or anything.

I wish they would show some vikings gameplay since knights are boring lol.
I am definitely team vikings and team samurai, but the DLC for this could be fantastic with all sorts of historical warriors.
Spartans, mongols, persians, romans...etc. skies the limit.

I just hope their next reveal is campaign since MP is pointless to me unless there is offline against bots which would be awesome.
Commented on 2015-08-05 11:01:11 In reply to Sath
Posted by Sath
My most anticipated title for sure, and the closest game to this is Bushido Blade.
Using slow and tactical decisions to beat your enemy is pretty much what was used back then not a 10+ combos or anything.

I wish they would show some vikings gameplay since knights are boring lol.
I am definitely team vikings and team samurai, but the DLC for this could be fantastic with all sorts of historical warriors.
Spartans, mongols, persians, romans...etc. skies the limit.

I just hope their next reveal is campaign since MP is pointless to me unless there is offline against bots which would be awesome.
Exactly my thoughts.
Commented on 2015-08-05 11:15:41
There is going to be a beta if you sign up (goes through news letter thing) but thats the one anyways. No news on it, so i am hoping to get in to get a feel of the weight behind the attacks and characters and above all, how responsive the control are since thats very important when it comes to quick decisions on various analog directions to block and counter attack.

I just love how personal and visceral it feels like as soon as the player locks on, and that each attack and block counts. All those epic historical sword fight scenes from Gladiator, King Arthur, Kingdom of Heaven, The Last Samurai...this is the closest thing, thank god someone had the balls to do it.
Commented on 2015-08-05 14:28:31
Looking forward to this also, loved the reveal at E3, blew my mind and how good the fighting is

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