DEVELOPER DIARY | PC, PS4, Xbox One Wednesday, August 17, 2016 | 7:42 PM

GC: Mafia III screens, Vito inside look

GC: Mafia III screens, Vito inside look

Here is a new batch of screenshots for Mafia III that shows Lincoln Clay in action and various environments. Plus an inside look video where lead writer Bill Harms talks about why Vito left Empire Bay for New Bordeaux.

Inside Look - Vito
Inside Look - Cassandra

All comments

Commented on 2016-08-17 19:57:44
I must say this is amazing!
Commented on 2016-08-17 21:32:46
I feel like I'm only one hyped for the game. The wait is killing me!
Commented on 2016-08-18 00:42:47
The only thing I didn't like was the protagonist telling Vito how the mob works. Like....really?
Commented on 2016-08-18 01:01:39
This could be GOTY - Fingers crossed.
Commented on 2016-08-18 01:53:35 In reply to Zat
Posted by Zat
I must say this is amazing!
Totally agree, man I can't wait to play it in Oct.

A must have game for me, was a fan of #2, so far this looks even better.
Commented on 2016-08-18 08:48:47 In reply to valcan_s
First I was like...ok, nice, not really interested....now I'm like...damn, bring it! :-)
Commented on 2016-08-18 13:19:51
cautiously optimistic. didn't like the second one much at all, but this is looking good
Commented on 2016-08-18 23:13:53 In reply to Jabosha
Posted by Jabosha
The only thing I didn't like was the protagonist telling Vito how the mob works. Like....really?
Well he did respond with, "yeah I know how this shit works".


Gameplay looks a bit too mindless chase the markers on the map for me, but I can't turn down a mafia story. And I agree with the general consensus here; more I see, more I like.
Commented on 2016-08-20 10:00:11
i'm also very hyped for the game. Of course nothing will ever beat the first mafia, but I liked the second one enough to be hyped for this. It looks very well made and the scenery (new orleans, swamps, racism) will be something new for an openworld game. For the moment it's the game I have the most hype for, till the end of 2016.

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