Konami has announced at Gamescom Metal Gear Survive. The title, the first in the series without Kojima, is a coop survival set after the events of Ground Zeroes but in an alternate timeline with infected enemies. It will be out in 2017 for PC and consoles. First trailer and screens inside.
KONAMI ANNOUNCES NEW ADDITION TO THE METAL GEAR SOLID V UNIVERSE: METAL GEAR SURVIVE
Konami Digital Entertainment B.V. today announced a new addition to the METAL GEAR SOLID V experience, METAL GEAR SURVIVE.
Available on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and PC via Steam in 2017, METAL GEAR SURVIVE is a brand new co-op, stealth game that takes a divergent look at familiar METAL GEAR themes and pursues a fresh spirit of exploration in unique gameplay mechanics.
"We are delighted to announce another exciting addition to the METAL GEAR franchise,” said Tomotada Tashiro, European President for Konami Digital Entertainment B.V. "METAL GEAR SURVIVE will offer a fresh take on the series’ famed stealth elements but within a unique co-op setting that is designed for a truly engrossing multi-player experience.”
METAL GEAR SURVIVE picks up from the ending of METAL GEAR SOLID V: GROUND ZEROES, to an alternate timeline caused by unexplained wormholes forming in the sky. Players find themselves on distorted desert landscapes full of massive half-formed structures, living biological threats, and the remains of a once strong military force now litter the landscape.
In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive. METAL GEAR SURVIVE continues the pedigree of METAL GEAR SOLID V's highly praised gameplay design, with a unique blend of stealth and co-op play mechanics. Players can strategically manage massive threats with the help of four-player online cooperative play. New weaponry will also be introduced to combat charging creatures and lethal environments as well.
even rare, as shitty as they've become have so many IP's they can draw from as pure fan service, that would boost the brand a ton. a new conker? a new perfect dark? a new banjo (a real one)? (38 minutes ago)
i miss the days when xbox had exclusives like doom 3. riddick. voodoo vince. blood wake. jade empire, KOTOR, morrowind, galleon, jet set radio, republic commando... fuck it, even blinx the cat. (41 minutes ago)
they need fresh blood so to speak. and they need to support them, not send them out to die. and not turn their back on them entirely just because they sold .5 million less than their expectations. (44 minutes ago)
but they can't do that by releasing more versions of the same game. uncharted isn't going to sell a PS4 to someone who hates uncharted. but gravity rush might? maybe last guardian? maybe spiderman? (47 minutes ago)
right now i think it's safe to say MS has fully catered to their own fanbase. but now they need to draw in new players to increase their userbase. (48 minutes ago)
generally though they need more studio's making various titles of various budgets instead of 3 studio's making the same 3 AAA games over and over again. (49 minutes ago)
@MrWhite: generally yeah. i mean, MS need their next gears of war-level success, even if it just becomes an annualized addition to their usual games. but it would be something. (51 minutes ago)