IMAGES | X360 Wednesday, August 17, 2011 | 10:29 PM

GC: Trailer & Screens of Rise of Nightmares

GC: Trailer & Screens of Rise of Nightmares

Sega has released some new Screenshots and a Trailer for the First Person Survival Horror Rise of Nightmares.

"Euro Vacation" Trailer

All comments

Commented on 2011-08-17 17:43:30
Thank you Silent Hill for hot nurses!
Commented on 2011-08-19 04:11:30 In reply to digi_matrix
Posted by digi_matrix
Thank you Silent Hill for hot nurses!
Lol! They're back in the 2nd Silent Hill movie too. Rise Of Nightmares has been getting universally great previews (OK, except IGN's E3 preview where they think it's crap because they think you look silly playing it, lol!) which have made me even more excited for it than I already was. Only a month to go!! :D Here are a few choice quotes from previews:

Though it’s safe to say I most likely looked like an arm-swinging leg-kicking fool, the most important thing I realized was it didn’t matter -- I was having fun doing it.

Grisly, outrageous, and an absolute blast, Sega's interactive haunted house, Rise of Nightmares, is one of the most genuinely entertaining Kinect games yet.

Every now and again in the Gaming industry we get the chance to see something new. If you thought motion sensing technology was a factor before Xbox’s Kinect, you were wrong. Throw those motion sensing controllers in the trash!

Rise of Nightmares is an upcoming first person survival horror title by Sega, coming exclusively to the Xbox Kinect, with a motion detection control scheme that puts motion detecting controllers to shame.

The most innovative and amazing feature is of course the kinect based controls. This is beyond current motion sensing technology. Now, I like the feeling of a controller in my hands and I certainly don’t think the future of gaming is going to be all motion sensitive, just as I don’t believe 3D will be the future of movies, but the novelty of playing this game was enthralling. I didn’t have to touch anything. I stood about five feet from the Kinect and the console and waited a few moments for the device to detect the player. To face right or left, all I had to do was turn my shoulders. To step forward, put one foot forward. To step back, one foot back. Bringing your arms up to a boxing position will result in the same happening on screen, and from that position you can block or attack (attack just by punching the air if unarmed). You can duck or crouch, resulting in the same happening on screen, jog in place to sprint, kick the air in front of you to kick open doors or barrels. And it all works. There was no frustrated screwing with the position of the Kinect or anything of the sort, and I played on at least four different systems. It was fun. It was frightening. It had me sweating way harder than Wii fit ever could, since I was fighting for my life in a terrifying swarm of monsters.

Rise is definitely a next-step for motion controlled gaming. Is this the future of video games? I don’t know, and I think only time will tell.

About the game


What's up?
  • Moonwalker
    Moonwalker Thanks guys for the kind words, I always appreciate it. Soon we can all here just sit down and let it sink in. We still have to empty the rest of my mother's house before all that though. (25 minutes ago)
  • Moonwalker
    Moonwalker @GriftGFX: I am at peace with it though because unlike with my mom I did get to properly say goodbye to my faithful friend. I like to think she is with my parents now. (26 minutes ago)
  • droezelke
    droezelke @Moonwalker: Sorry to hear that. I hope some happiness comes back to you soon. Bro-hug. (26 minutes ago)
  • Moonwalker
    Moonwalker together, you gotta make that decision at one point. All the signs pointed to it. It's going to be fucked up hard to come back in the house and not be greeted by my little girl, but this had to be don (27 minutes ago)
  • Moonwalker
    Moonwalker @GriftGFX: The vet did say early this week that we could try to lower the high liver values but there were many other complications too. As insane hard as it is because you've been through so much (28 minutes ago)
  • Melmoth
    Melmoth @Moonwalker: Stay stong mate! Things will get better. (2 Hours ago)
  • droezelke
    droezelke @GriftGFX: Dude, it's 2018. It's an amoled ball. (3 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories