Take Two and Firaxis have unveiled XCOM: Enemy Within, a new expansion pack for XCOM: Enemy Unknown that contains new maps, enemies, abilities, weapons and more. It's coming on November 12 as a standalone game on Xbox 360 and PS3 while the original game will be required for PC/Mac. More details, trailer and screens after the jump.
XCOM®: Enemy Within Expands Alien Invasion on 11/12/13
New maps, enemies, abilities, weapons, gameplay and more added to the Game of the Year* strategy title in upcoming expanded XCOM experience
NEW YORK - Aug. 21, 2013: 2K and Firaxis Games announced today that XCOM®: Enemy Within, the expanded experience of the Game of the Year* award-winning strategy title XCOM: Enemy Unknown, will be available in North America on November 12, 2013 and internationally on November 15, 2013 for Windows PC, Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Mac® (distributed by Feral Interactive).
XCOM: Enemy Within, the expanded experience of the award-winning strategy title XCOM: Enemy Unknown, will be available in North America on November 12, 2013 and internationally on November 15, 2013 for PC, Xbox 360, PS3, and Mac. (Photo: Business Wire)
XCOM: Enemy Within takes the incredible experience from XCOM: Enemy Unknown and adds an array of new abilities, upgrades, and weapons to combat new enemy threats. The expansion also provides players with all-new maps, tactical and strategic gameplay, and multiplayer content. There is no better way to experience XCOM than with the massive amount of new content added in XCOM: Enemy Within. Fans will experience an additional three to four playthroughs on average before encountering all of the new material included in XCOM: Enemy Within, providing nearly limitless replayability.
“The incredible critical and consumer response to XCOM: Enemy Unknown inspired us to offer new content that would deepen the strong bond that has been created for our XCOM brand,” said Christoph Hartmann, president of 2K. “Firaxis Games is renowned for delivering massive, highly immersive PC expansions in the Civilization series, and XCOM: Enemy Within builds on that lineage and expands the experience for console gamers as well.”
“We promised gamers that we would deliver the same Enemy Unknown experience on both PC and console last fall, and we’re doing it again with Enemy Within,” said Ananda Gupta, lead designer at Firaxis Games. “The Commander Edition of XCOM: Enemy Within expands the already amazing XCOM experience for our console fans who are looking forward to even more of the game they love. It’s also a great point of entry for new fans just joining the XCOM fight.”
XCOM: Enemy Within vastly improves upon the experience of XCOM: Enemy Unknown with an incredible amount of new content. On PC** and Mac**, XCOM: Enemy Within features additional content that can be enjoyed with previously purchased copies of XCOM: Enemy Unknown. XCOM: Enemy Within will also be available on Xbox 360 and PS3™ system as the XCOM: Enemy Within – Commander Edition** - a standalone pack that expands the XCOM: Enemy Unknown experience featuring the new XCOM: Enemy Within content and the add-on content that was previously released for XCOM: Enemy Unknown, including the Elite Soldier Pack and Slingshot Content Pack.
Key features for XCOM: Enemy Within will include:
• New Soldier Abilities: Research a new alien technology to advance the capabilities of operatives:
• Gene Mods: Construct the Genetics Lab to physically enhance operatives’ abilities, including augmentations to the chest, brain, eyes, skin and legs.
• MECs: Build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower, grenade launcher and more.
• New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry;
• New Enemy Threats: Adopt new tactics to counter the threats from a host of new enemies, including the Mechtoid;
• New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades;
• New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps;
• New Multiplayer Maps, Units and Abilities: Create custom squad from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches.
XCOM: Enemy Within is rated M for Mature by the ESRB and will be available in North America on November 12, 2013 and internationally on November 15, 2013. XCOM: Enemy Within will be available for Windows PC and Mac for $29.99, and will be available for Xbox 360 and PS3™ system for $39.99 as the XCOM: Enemy Within – Commander Edition. For more information on XCOM: Enemy Within, become a fan on Facebook, follow 2K on Twitter and visit the official web site at <07fc>http://www.xcom.com.07fc>
*XCOM: Enemy Unknown was named Game of the Year 2012 by the following outlets: GameTrailers, GiantBomb, Kotaku, and MTV Multiplayer.
**XCOM: Enemy Within for PC and Mac requires XCOM: Enemy Unknown to play. XCOM: Enemy Within – Commander Edition is a standalone expanded experience that includes all XCOM: Enemy Unknown content and two add-on content packs: the Elite Soldier Pack the Slingshot Content Pack. XCOM: Enemy Within – Commander Edition does not require XCOM: Enemy Unknown to play.
The flash totally stole the show for me (5 Hours ago)
@docLEXfisti: I also enjoyed Justice League. The CGI is poor at times like the villain but the character chemistry is very well done. Very funny too! (5 Hours ago)
We have Overwatch, watch my son play it sometimes... it just doesn't appeal to me. Rainbow 6 might be worth a look... (8 Hours ago)
Free weekends in OW and R6 if you want to play some good shooters. (8 Hours ago)
Got to play a bit today: you appreciate how shooting feels in Halo 5 even more if you try out SWBF2, mediocre at best - this is made by D.I.C.E.? (8 Hours ago)
It was fluent and over quickly (like GotG2), which is a good sign... (not like Civil War i.E., where I wanted to turn off after 40 mins). Different ppl, different tastes I guess ;) (8 Hours ago)
@docLEXfisti: lol... for real? (9 Hours ago)