PS3

Snoopers just finished uploading this gameplay video of Motorstorm Pacific Rift, straight from Gamer's Day showfloor.

ApolloCreed
ApolloCreed
Commented on 2008-05-06 23:01:33
Looks kinda good, car physics take it up the ass though.....:S
In reply to
Rajman
Rajman
Commented on 2008-05-06 23:04:42
Looks well Sweeet
In reply to
Nit3m4re
Nit3m4re
Commented on 2008-05-06 23:05:18
is low gravity on? lol those cars just stay in the air forever =/ visually looks good as always though
In reply to
miketuck3r
miketuck3r
Commented on 2008-05-06 23:09:16
That must be a very very early version theres no mud, tracks in the mud, dirt on the vehicle and it looks slow
In reply to
Mac1988
Mac1988
Commented on 2008-05-06 23:10:56
I thought we have a gravitation of 9,81 N on earth? Just look how the cars "fly" around. Nice environments - but the gameplay looks to slow and much to lazy.
In reply to
YingYangDragon
YingYangDragon
Commented on 2008-05-06 23:12:15
looks bad to graphics to game play.
In reply to
masteratt
masteratt
Commented on 2008-05-06 23:14:51
You guys notice all the flaws but blind to the fact of a very important note on the top left: Pre-Alpha Demo.

I think it's coming along nicely.
In reply to
Jigen
Jigen
Commented on 2008-05-06 23:15:00
Looks pretty bad to me. I'm surprised how poor most artists are at capturing the way a rock looks, or the way water looks. The trees and rocks and just about everything just don't look right. It's a whole bunch of bad artistic decisions. Beyond that the racing still looks slow, the camera still looks bad, and the framerate looks bad too.

Just doesn't look good to me at all. :/
In reply to
Lafiel
Lafiel
Commented on 2008-05-06 23:17:38
looks very good and I see they use AA now - it looks very jaggy free ingame (although the pics earlier had much aliasing, but they might be from an even earlier version)

@ miketuck3r )

in the upper left corner it says "Pre-Alpha Demo - 40% complete"
In reply to
Jato
Jato
Commented on 2008-05-06 23:17:43
Looking very nice indeed. Don't like the setting though and the gameplay seems to suck as much ass as the first one. Perhaps they can best the first installment with some...well...features and stuff.

Oh, and not have a 3 second loading time when scrolling between the vehicles when selecting one before the race.

/rant.
In reply to
Lafiel
Lafiel
Commented on 2008-05-06 23:19:37
@ Jigen )

that's why normaly we only get trailers of pre-alpha versions and not gameplay - at this stage there still is a lot of work to do, but there also is quite some time
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2008-05-06 23:20:14
It does look floaty and wonky, but it's really difficult to sense things like that without playing it first hand. I love the first and Evolution have been consistently great in the past aswell so I'll just trust them to deliver.

Setting isn't as instantly gratifying as the hard dusty rocks of the first game however, but as I said in the previous thread - I'd be bummed if it didn't go new places.
In reply to
NiGhT_MaRe
NiGhT_MaRe
Commented on 2008-05-06 23:24:02
Bad physics and regular graphics... nothing new from the last one!
In reply to
Jigen
Jigen
Commented on 2008-05-06 23:25:56 In reply to Lafiel
Posted by Lafiel
@ Jigen )

that's why normaly we only get trailers of pre-alpha versions and not gameplay - at this stage there still is a lot of work to do, but there also is quite some time
The funny thing is they can call it whatever they want. 'pre-alpha' footage of COD4 looked exactly the same, 'pre-alpha' footage of Crysis actually had more effects than the retail game ended up having. Used to be that part of the definition of 'pre-alpha' was the media never even got to see it.
In reply to
Stoffinator
Stoffinator
Commented on 2008-05-06 23:26:59
I think its looking good. But could still use a little more work, which of course, this game is still a little ways off.
In reply to
citizenx
citizenx
Commented on 2008-05-06 23:56:06 In reply to Jigen
Posted by Jigen
The funny thing is they can call it whatever they want. 'pre-alpha' footage of COD4 looked exactly the same, 'pre-alpha' footage of Crysis actually had more effects than the retail game ended up having. Used to be that part of the definition of 'pre-alpha' was the media never even got to see it.
Exactly. Pre-alpha is where they just cover it in alsorts of effects to make it look pretty, then try to cut down effects to make it perform better.
In reply to
KORNdog
KORNdog
Commented on 2008-05-07 00:04:01
visually the game looks a hell of a lot better then the first. the only thing a little weird is the super low gravity. i mean. thats just crappy. im sure it's be more like the first in terms of that tho come release. this and the killzone 2 footage have got me seriously psyched about the up-coming ps3 games.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2008-05-07 00:12:20
Visually looks ok for the most part, but damn are those physics awful, the gameplay looks boring. I don't understand what made the first one so "great", and the same can be said about this one.
In reply to
Grym
Grym
Commented on 2008-05-07 00:20:32
Looks like MS1 did a couple of months before release. I have the same problems with it. Slow is the main one.
In reply to
KORNdog
KORNdog
Commented on 2008-05-07 00:39:38 In reply to LEBATO
Posted by LEBATO
Visually looks ok for the most part, but damn are those physics awful, the gameplay looks boring. I don't understand what made the first one so "great", and the same can be said about this one.
the previous one was fun....you wouldnt understand. lol
In reply to
HYBRIDTH30RY
HYBRIDTH30RY
Commented on 2008-05-07 01:14:52 In reply to masteratt
lol ''pre-alpha demo'' LMFAO!
In reply to
CrazzyMan
CrazzyMan
Commented on 2008-05-07 01:45:01
looks ok, after kz2 new trailers it`s kinda hard to get impressed.
i think, by release M2 will look awesome, because first game changed MUCH during 6 month of developement, i remeber that clearly. =)
In reply to
RazorbackVI
RazorbackVI
Commented on 2008-05-07 01:49:46
I'm an Xbox gamer, but for pre-Alpha this game looks good!
In reply to
Azu
Azu
Commented on 2008-05-07 02:17:04
I laugh at the people who are trying to convince themselves that this looks bad in any way. Aside from the lack of some effects (which is a given since this is not the finished product, just try to remember how Motorstorm 1's graphics improved from the PS2.5 graphics to one of the best launch game graphics), the game already looks much better than Motorstorm 1 in many ways. The car models are much more detailed, there's more colour, the sunset with all the shadowing & stuff looks even more awesome than it did in the first game, and all this in a pre-alpha build. So what if Crysis' alpha build was better looking than the end product (don't know if that's true, someone else said it in one of the posts), most PS3 games have just improved over time, oftentimes the improvements being really noticeable.

And another LOL for people whining about the physics. Motorstorm is supposed to be a fun arcade off-road racer. They'll definitely tune the physics more so that a monster truck doesn't bump off 20 feet up into the air from some small bump on the road like in this vid, but otherwise there's nothing really wrong with it. It's a little airy, but that's the way the devs want it to be. One of the most important things in Motorstorm, which anyone who has actually played Motorstorm 1 properly should know, is to learn to use jumps to your advantage the best you can. Go into a ramp in the wrong angle and it will cost you. Maybe that's not everyone's cup of tea, but if that's the case then go play Richard Burns Rally or some other rally simulator while the ones who like this kind of not-so-serious off-road racing will enjoy Motorstorm.
In reply to
chartwel
chartwel
Commented on 2008-05-07 03:17:35 In reply to Azu
Posted by Azu
I laugh at the people who are trying to convince themselves that this looks bad in any way. Aside from the lack of some effects (which is a given since this is not the finished product, just try to remember how Motorstorm 1's graphics improved from the PS2.5 graphics to one of the best launch game graphics), the game already looks much better than Motorstorm 1 in many ways. The car models are much more detailed, there's more colour, the sunset with all the shadowing & stuff looks even more awesome than it did in the first game, and all this in a pre-alpha build. So what if Crysis' alpha build was better looking than the end product (don't know if that's true, someone else said it in one of the posts), most PS3 games have just improved over time, oftentimes the improvements being really noticeable.

And another LOL for people whining about the physics. Motorstorm is supposed to be a fun arcade off-road racer. They'll definitely tune the physics more so that a monster truck doesn't bump off 20 feet up into the air from some small bump on the road like in this vid, but otherwise there's nothing really wrong with it. It's a little airy, but that's the way the devs want it to be. One of the most important things in Motorstorm, which anyone who has actually played Motorstorm 1 properly should know, is to learn to use jumps to your advantage the best you can. Go into a ramp in the wrong angle and it will cost you. Maybe that's not everyone's cup of tea, but if that's the case then go play Richard Burns Rally or some other rally simulator while the ones who like this kind of not-so-serious off-road racing will enjoy Motorstorm.
i totally agree with you buddy, but the internet is a cesspool of fanboys and people who just want to complain. the first thing i noticed was the pre-alpha sign. and people wonder why some companies like SE, etc wont show footage until its almost done. because you have to put up with ridiculous people like few who posted above me. i think everyone should go the way of Square Enix.
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