The Farm 51's Get Even has just hit Steam Greenlight. The developer also announces the implementation of VR devices in the game. Learn more about it inside with screens and making of video. The digital title is in development for PC, PS4 and Xbox One with a 2015 release date.
GET EVEN IN VIRTUAL REALITY
WARSAW, POLAND, April 3, 2014 – The Farm 51, a talented independent video game developer, today announced the launch of a Steam Greenlight campaign for its upcoming Get Even title. The team has also issued a ‘Making Of’ video, new screens and information about the implementation of virtual reality (VR) devices in the game.
‘The global reaction to Get Even’s January announcement was a welcome surprise for us. Now, as part of the new Greenlight campaign, it is time to share more details,’ commented Wojtek Pazdur, Lead Designer and CEO of The Farm 51. ‘In The Farm 51 we think of a video game world as an alternate reality, not that of an interactive movie. The exciting opportunities offered by Virtual Reality and developments in that sector offer a huge benefit to a game aimed to be as immersive as ours. Get Even has the potential to support the VR concept like no other title. This is why we want to be a part of this new revolution and is why Get Even can be a landmark title in its use.’
The Farm 51 team has integrated VR devices into the astonishingly detailed 3D worlds it has created in Get Even, to drop the player into a truly immersive landscape. In keeping with the game’s central concept of blurring the lines between multi-player and solo missions, it uses Virtual Reality concepts to further break new ground. What would happen if you can travel between different Virtual Realities, starting outside the game using a device like Oculus VR™ or Project Morpheus™ before going deeper and deeper inside the game using similar in-game gadgets?
‘VR systems are a melody of a truly next-gen experience. We expect that consumer versions of VR devices will start revolutionizing the gaming market in 2015,’ added Pazdur. ‘We are now working hard to implement VR devices into our gameplay. It is a great adventure for our team to mix VR experience with the highly realistic 3D scanning technology we use in Get Even. I’m so excited when I think where it may take us and what are the possibilities in such combination.’
And Konami made the pachinko machine. (1 Hour ago)
I think that may have already happened :D (1 Hour ago)
imagine a board meeting at konami, downtown tokyo. "could you get a focus group together and find out where we should take our franchies from here?". Producer leaves for the nearest pachinko parlor. (2 Hours ago)
Activision isn't too much better, with the exception of Blizzard games. Ubisoft is maybe adapting better. (2 Hours ago)
I think publishers can miss the plot a bit too. I think EA is stuck between chasing trends and being stuck in sorta old ways. They need to figure out this market. (2 Hours ago)
and it would work on consoles too. Elite Dangerous with it's advanced controls were still able to work reasonably well on a gamepad. Giving the game a dynamic campaign built around story elements. (2 Hours ago)
I think giving one publisher exclusive rights to the license was probably a mistake. Sorta putting all your eggs in one basket. (2 Hours ago)