About the game
- Tom Clancy's Ghost Recon Future S...
- PC, X360, PS3
- Published by Ubisoft
- Developed by Ubisoft Paris
- French release: Available
- US release: Available
- Japanese release: Available
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All comments
Page 1 2 >>Also is it replayable?
Thanks, still buying it though, I want my Third Person Shooter fix and this looks great IMO.
It took me around 12 to 13 hours in normal mode, but I like to start over when I get spotted. So expect between 10 to 12 hours average.
Thanks.
Looks good. A nice mixture of TPP and FPP. This is the Xbox version?
havent heard good things about this. making me regret buying it. tried to cancel pre order (so i can wait for more views) but it was too late
http://www.joystiq.com/2012/05/22/ghost-recon-futu...
http://www.oxmonline.com/ghost-recon-future-soldie...
http://www.gamereactor.dk/anmeldelser/110951/Ghost...
http://www.destructoid.com/review-tom-clancy-s-gho...
http://www.gamerevolution.com/review/tom-clancy-gh...
http://www.spaziogames.it/recensioni_videogiochi/c...
http://www.ign.com/articles/2012/05/22/ghost-recon...
http://www.gametrailers.com/gamereview.php?id=1269...
http://www.mondoxbox.com/recensione/1491/ghost-rec...
http://www.gamesradar.com/ghost-recon-future-soldi...
http://www.edge-online.com/reviews/ghost-recon-fut...
http://www.oxm.co.uk/41791/reviews/ghost-recon-fut...
Environment artists did a good job. That section where they were walking underneath the blue sheet plastic looked really good. Odd thing to pick out, I know..
The game still looks disappointing though. The main character voice actor is as generic as it comes, and the story seems disjointed. I just hope MP is good
Even though I really enjoyed GRAW, I haven't really felt the pull to jump back into another Ghost Recon game.
Although if they had gone back to their roots, I would have probably been all over it.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Driftwood reviewed the game on the French side of the site, he really liked it.
GRAW made me buy a 360 back then, i think back then the Lighting was better then in this one but overall it looks cool and i will biught it next week, just need my Payment :D And maybe Max Payne 3, not sure about it.
Oh and one last thing. These always present data hovering over the map, like huge name of the city and these data streams.....that sucks big time!!! Very disturbing the gameplay for me. I was a little worried about this over-hud fest, but this is too much. Dont like it a bit.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
Glad I'm not the only one who hates that. Is it possible to turn that off? I'm all about immersion, and I think that would drive me nuts.
Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
I really hope there is an option to turn it off, but Im afraid there isnt. For example in GRAW, You could choose to not mark enemies position. Which was cool.
I know its all about future soldier high tech gadgets, ok, but these big signs are really stupid idea. I can understand to deploy the sensor and it marks positions of enemy....well,...ok....all that IR thermal imaging mumbo jumbo, all of this is ok, but these additional beep-peep-blink-blink shits are ruining the gameplay. Sad, sad....:-(
Excluding these signs and overloaded HUD things, this game looks great and really love the sound! Sound is flawless here.