Fully funded on Kickstarter, Grave is an open-world, surrealist survival horror experience set in a constantly changing reality. Announced for 2015 on PC, Mac, Linux and Xbox One, here is the first trailer.
Grave is an open-world, surrealist-inspired, procedural survival horror experience. Our goal is to provide a much needed update to the survival horror formula, injecting it with the tension and fear of modern horror games while still retaining the strategy and survival elements of classic genre staples. The game is being Developed in the Unity game engine, and we are hoping to push the graphical fidelity to its limit.
- Reinventing survival horror - The player can take action when frightening moments occur, but has to use strategy to find the right tool for the right job. This isn't just about stockpiling or storing inventory items.
- Light fights the darkness - Instead of guns or knives, your weapons are entirely light-based. Many of the creatures in Grave react to light, each in unique ways. Whether tossing a flashbang or igniting a puddle of gasoline, Grave presents many options for dealing with encounters.
- Ever-changing world inspired by surrealist art - Not just a visual, the world changes and rearranges itself during play. Each passing night offers a change to the experience.
- Full story progression - Not just a rogue-like or survival experience, Grave features a full story with multiple acts, strange characters and many unique elements taking advantage of the surreal setting
Developed for Windows, Mac and Linux, with Oculus Rift support where available.
phew, ok. Panic over. Back to work. (1 Hour ago)
@b0vril:it has been updated and it's actually fake [url] (2 Hours ago)
@b0vril: well, they've done a bit of mo-cap. probably dancing emotes for online mode or some shit. (7 Hours ago)
So apparently Rockstar are working on GTA VI..... (8 Hours ago)
new wolfenstein previews out there, game looks so much nicer than the last one. (8 Hours ago)
and down - that was a review for alien resurrection in 2000. i found it kind of funny that gamespot complained about that, given that's how all games work now on consoles. (9 Hours ago)
The game's control setup is its most terrifying element. The left analog stick moves you forward, back, and strafes right and left, while the right analog stick turns you and can be used to look up (9 Hours ago)