After the disappointment caused by Resistance Burning Skies, it was high time for the Vita to get what it truly deserved. Thankfully, June 13 will finally bring highly-anticipated Gravity Rush to North American and European retailers. Keiichiro Toyama's new title is without a doubt a journey to remember, with fantastic art style and music, interesting story and original gameplay. Kat is a very fragile hero but that's what makes her so irresistable after a few hours. After the videos of the Japanese version DjMizuhara got us when it was released there, here are some more footage captured from the fully translated version you will all get to play in a few weeks.
That XCOM 2 ad above is ridiculously large, c'mon lol [url] (1 Hour ago)
The one thing they did wrong was open a hell of a lot of buildings and added too many towns which really kills performance in game. (1 Hour ago)
on the game only because of the lack of content. The Mod did more and gave me more than SA has ever done which is a shame because it truly has a lot of potential imo. (1 Hour ago)
@droezelke: I think it will but in a very scaled down way, it's what they want isn't it those big bucks from console gamers. Then again with the slow pacing of the PC who knows, i've totally given up (1 Hour ago)
@aphex187: DayZ hitting consoles? Will that ever really hapoen? (2 Hours ago)
Unravel: NXGamer's Technical Preview & Performance Analysis XboxOne version. One of xbone's best looking and performing games using a Sony developed engine. [url] (6 Hours ago)
Tekken, and left for dead coming too. I just need MvC2, and the Mass effects....then i can dump my 360 (7 Hours ago)