Codemasters today released a demo for GRID on the Marketplace while PSN and PC demos are planned to go up later this week. Here are some images and a video from the quite impressive demo. As you will see in the video, the AI is pretty rough and won't hesitate to use heavy force to go past you. As you play the demo, you'll see that the game is more Arcade than sim - meaning that some people won't like the way the game use drifting, but personally I like what I've seen so far. Update: First video is up, one lap in Germany. Update 2: Drifting event in Yokohama! Update 3: Let's be done with the best looking track of the three: San Francisco. I'm sure the fans of MSR and the first PGR will be delighted to see that track!
GTA suffers from this sort of thing too, with so called "ultra real" graphics mods that completely destroys the look of the game and turns everything into a hideous blown out mess. (46 minutes ago)
It's not perfect, but it's better than 99% of the shite UE4 recreations that people pump out and everyone creams their kecks over as if it should actually be made. (47 minutes ago)
I'll say one thing about it, at least he has an understanding of art style and lighting. (48 minutes ago)
@alimokrane: Tomb Raide 2 is almost 20 huge levels. I'd say that is a proof of concept, and not a remake. The dude/team would need to get a lot of traction to start doing work that could be done. (3 Hours ago)