TRAILER | PC, PS4, Xbox One, Switch Tuesday, March 20, 2018 | 4:00 PM

GRIP set to launch on PS4/XO/Switch

GRIP set to launch on PS4/XO/Switch

The Rollcage-inspired combat racer GRIP from Caged Elements, currently on Steam early access, will launch fully later this year and will also make its way on PS4, Xbox One and Switch thanks to a partnership with indie publisher Wired Productions. It will feature online, offline and split-screen modes.



COMBAT RACING TURNED UPSIDE DOWN IN GRIP

Futuristic Combat Racer GRIP Coming to Xbox One, PlayStation® 4, Nintendo Switch and PC, Fully Charged with Wheels-to-the-Wall Action

Watford, United Kingdom and Toronto, Canada, March 20, 2018 – Wired Productions Ltd., a leading independent video games publisher, and ground-breaking developer Caged Element Inc. are thrilled to announce that GRIP – the ferociously fast, futuristic combat racer – is set to arrive on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system from Microsoft, Nintendo Switch™ and Windows PC via Steam in 2018.

Fully enhanced for PlayStation 4 Pro and Xbox One X, GRIP was inspired by the Rollcage games of the late 90’s and backed by a highly-skilled and accomplished team. Harnessing the power of Unreal® Engine 4 to deliver gravity defying physics alongside a bristling arsenal of outlandish weapons, GRIP delivers the fastest, most competitive racing experience ever. Featuring a killer soundtrack, furious speeds and intense action, GRIP is guaranteed to generate unforgettable gaming moments - online or offline - with nail-biting split screen racing and tournaments.

Evolved from the age of street racing, the world of GRIP is brutal and cut-throat to the core. To win the race is never enough, greatness comes from the journey and the trail of merciless destruction you unleash upon your rivals along the way.

Scale walls, ceilings and anything else you can get your tires on to... as you master tantalizing tracks, tricks and perform mind-blowing stunts to race your way across the cosmos. Customise your vehicle, utilize devastating weapons and exploit a destructible environment to ensure not only victory, but the complete annihilation of your opponents.

“We’re very excited to finally announce our partnership with Wired Productions today,” said Chris Mallinson, Game Director at Caged Element. “GRIP began as a passion project paying tribute to the great Rollcage games and racers of a past era, but it’s now truly transformed into a fully-fledged, futuristic combat racer fit for this generation. We’re extremely proud of the game and can’t wait to unleash it later this year on all platforms. Combat racing is back, baby.”

“As long-standing fans of Rollcage and the combat racing genre, we’re delighted to sign GRIP and to build our partnership with the incredible team at Caged Element,” said Leo Zullo, Managing Director at Wired Productions. “Born from passion and nostalgia, driven by great minds and taking full advantage of the latest capabilities in both engine and hardware, GRIP is a racer with limitless horsepower and the title to keep your eye on this year.”

GRIP will make its US debut this week at the Game Developers Conference (GDC) in San Francisco, in South Hall, Booth #1023 (in the UKIE area of the show) and will be available for consumers to get hands on for the first time at PAX East, Booth #20031 (Boston, USA) and EGX Rezzed (London, UK).

GRIP is currently available in early access on Steam, with a fully tuned release planned for PlayStation 4, Xbox One X, Nintendo Switch and PC later this year.

For more information visit <688b>http://www.wiredproductions.com. Fans can get the latest news by joining the GRIP communities on Facebook, Twitter and Discord.

Announcement Trailer

All comments

Commented on 2018-03-20 23:51:42
Kind of getting Extreme G vibes from this, not really a fan of the vehicle design though.

..man I'd kill for a new Extreme G
Commented on 2018-03-21 16:55:23
all over this. tried backing this on kickstarter but it never reached it's goal sadly, thankfully they continued with it anyway. roll cage and it's sequel were fucking awesome though so i'm totally ready for more of that.
Commented on 2018-03-22 22:27:45 In reply to toelessfoot
Posted by toelessfoot
Kind of getting Extreme G vibes from this, not really a fan of the vehicle design though.

..man I'd kill for a new Extreme G
How do you know what Extreme-G is but not Rollcage?
Commented on 2018-03-23 18:15:39 In reply to NiteX
Posted by NiteX
How do you know what Extreme-G is but not Rollcage?
F-Zero and Wipe-Out were the hottest then. Both Rollcage and Extreme-G were like second hand clones.
Commented on 2018-03-26 09:29:56
Yah, i also miss Extreme-G.
I remember getting some kind of Sonic boom... i couldn't hear my surroundings anymore, and i felt like i got some kind of Tunnel Vision feeling once i reached that Mach speed.
Commented on 2018-03-26 22:19:59 In reply to JiSiN
Yeah the sense of speed in Extreme G 3 was unmatched, the sonic boom so satisfying.

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