TRAILER | PC Friday, January 23, 2015 | 3:04 PM

Grow Home, Ubi's experiential title

Grow Home, Ubi's experiential title

The experiment from an 8-person-team at Ubisoft Reflections resulted in Grow Home, a climbing game inspired by Wall•E and Hitchhiker’s Guide to the Galaxy. Players control BUD (Botanical Utility Droid) in an open-world filled with floating islands and have to find the Star Plant. More details, teaser and first screens inside. The PC title will launch on February 4th on Steam.



UBISOFT® ANNOUNCES EXPERIENTIAL VERTICAL ADVENTURE GAME GROW HOME


SAN FRANCISCO, USA – January 22, 2015 – Today, Ubisoft announced Grow Home, a quirky, experiential climbing game in development at Reflections, a Ubisoft studio based in Newcastle, UK. Grow Home will be available for download via Steam for Windows® PC on February 4, 2015.

In Grow Home, players are free to explore the strange, open world full of floating islands, majestic caves and waterfalls, all set in a beautiful and minimalist artistic style. Players take on the role of BUD (Botanical Utility Droid), an excitable, child-like robot sent on a mission to search the galaxy for a new species of plant that can oxygenate his home world. By growing and directing the giant Star Plant into a towering organic sculpture, players will reshape the planet and create a magnificent landscape that lets them climb to new heights. The game’s unique climbing controls and abilities challenge players to continually reach for higher ground, but one wrong move and it’s a long way down.

“Whether it’s BUD’s charming, procedurally-generated animation, the awesome structure of the Star Plant players create or the beautiful landscapes, there is a peaceful, innocent vibe about Grow Home that makes the game utterly unique,” says Pete Young, producer, Reflections, a Ubisoft studio.

Started as an experiment within the Reflections studio by a small team of eight talented developers, Grow Home offers the opportunity to discover a singular open-world based on two main pillars: Climbing and Exploration.

Climbing: The world of Grow Home is built for vertical exploration and the unique climbing mechanic brings unprecedented freedom. Players control BUD’s hands independently to grab onto any surface, scaling the giant Star Plant as it grows and expands.

Exploration: There are no set paths in Grow Home. Players are free to explore the many micro islands and hidden caves in this fun and beautiful open world. Every island encountered is scattered with hidden crystals to power the players’ journey and expand their abilities.

For a more in-depth look at Grow Home, please visit the UbiBlog for an extended interview with Pete Young, Producer for Grow Home: http://blog.ubi.com/grow-home-announce/

Teaser

All comments

Commented on 2015-01-23 20:00:46
Love the visuals
Commented on 2015-01-24 00:33:50
maybe ubi should drop AAA and focus on indie... it seems they are better at that.
Commented on 2015-01-24 17:26:18
Indie comes from independant and neither from low budget nor small team ;). A title produced by Ubi can't be indie ;)
Commented on 2015-01-24 19:11:31
maybe they will focus on ubie now before they screw this up eventually
Commented on 2015-01-25 10:45:41
Yay, something new.

About the game


What's up?
  • droezelke
    droezelke She's gotta have it on Netflix: nope, I don't get it. Must be because I'm white. I'm not kidding. (1 Hour ago)
  • rayy
    rayy But for games like OW is not an issue. Funny thing is most people who complain about OW having lootboxes dont even own a copy of OW or play the game. Don't even play MP games in general. (1 Hour ago)
  • rayy
    rayy Nobody is saying to not condemned EA for what they did. Yeah they did really bad, and they should get punish by it. They are getting punish by the market already. (1 Hour ago)
  • rayy
    rayy Cosmetic lootboxes on overwatch doesnt affect the gameplay at all, and if you play the game enough you get those stuff for free anyways. You really dont have to grind that much tbh. (1 Hour ago)
  • rayy
    rayy Say welcome to seasson passes, split comunity, having to pay more than $60 for the game to get all the maps or heroes I want, so yeah I will take lootboxes on Overwatch over having to buy a season pas (1 Hour ago)
  • rayy
    rayy If you remove lootboxes for cosmetic stuff that doesn't affect gameplay at all on Overwatch, them forget about getting free maps, free new heroes, free content in general. (1 Hour ago)
  • MrWhite
    MrWhite @KORNdog: Agreed. They're in on it too, so fuck em. (3 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories