Ok, here we are. The most famous vaporware in the history of video games is eventually coming to life in 2011. 2K and Gearbox were so concerned about fitting with the main character of the game that they invited us in a dim lit and aphrodisiac music hall in Paris. The immersion would have been total if we had met some of these hostesses who usually party along with our pal Duke. But let’s get back to the game. We certainly had a special feeling when we finally put our hands on the pad to discover the legendary Duke Nukem Forever, 12 years after the official announcement. Here are our impressions of the short demo, so “come get some!”
Gearbox software CEO Randy Pitchford summed up 12 years of this extraordinary project. His first sentence was like “can you believe this?!” He certainly did not leave humor aside when he delightfully described the backstage of this building process. He even pushed his one man show further, stating that “Duke Nukem Forever is like Bigfoot or the Loch Ness monster: everybody heard about it, nobody ever saw it!” On a more serious tone, he explained us how difficult it was for them to undertake 3D Realm’s baby after they went bankrupt. They had the machine progressively running again by recruiting several people from the original development team. All levels are now developped and Randy showed us it was not developed by a just another major studio, but by true fans of the franchise. Our pal Duke hasn’t grown any older, and his sense of humor is still on the abrasive, brutal and vulgar side, just like old times. Gearbox did a perfect job bringing back to life a character we had lost sight of for all these years.
For the sake of having a story line – you wouldn’t expect an intricate scenario in a Duke Nukem game would you? – the game is set 12 years after Duke Nukem 3D. Not sure where this 12 year thing comes from… So Duke has become an international hero after he saved the world from horrendous pig-headed alien villains. He is now a celebrity, and his wealth is unparalleled on planet Earth. But this is not enough for him to settle down. It is quite the contrary since he decided to push the boundaries of outrageousness even further. He could have made the choice of a quiet life, taking advantage of his fortune until his latest days, but any of his plans was meant to be hampered by the aliens anyway. Duke’s lifetime foes are back. And they want revenge. During the demonstration, we could even see a group of aliens demolishing a golden statue of Duke. Yet another proof that crime often wreaks havoc in the life of true patriots.
Now that the scene is set, we are going to try to describe the demo as if you had played it. First image, first contact with the Duke: we found ourselves embodying the famous hero and urinating in a restroom… The thirstiest players will have the opportunity to make this unforgettable moment last for a while and enjoy Duke’s tasty comments. Once everything’s tucked in and trousers zipped up, you’re free to move forward. We felt an impression of déjà vu here since the restroom bore strong resemblance with that of Duke Nukem 3D’s first level. We rapidly realized we were in the locker room of a football stadium, while heavily armed were building some tactics on a dry wipe board, similarly to what football players do at half-time. You can wipe the board or even scribble on it if you want, so just let your imagination run free. Once the assault tactic was ready, it was time to enter the arena, and slay a few trigger-happy aliens on the way. We still didn’t have any weapon at this point, so we had to use what we had… We walked down a long corridor that lead us out, and found ourselves in a lift that went straight to the centre of the football field. An armored cycloid alien was waiting there, ready for slaughter. The more observant players will easily recognize the tribute to Duke Nukem 3D’s first boss. This is yet another pleasant reference for the experienced players that we are. It’s all in there: the famous Devastator that fires one rocket per second, and the gore finishing move in which Duke field goals the beast’s single eye! At that moment, we started thinking that the game was offering a remake of its predecessor's levels, which is good for nostalgia purposes, but a little worse in terms of novelty… But this is were Gearbox showed us their talent in creating surprise: the sequence we described was actually a game within the game. Mise-en-abime anyone?
Because guess who’s playing this game, comfortably chilling in his gigantic residence… Duke of course! We noted he was holding a Xbox controller with a custom livery. We do not know if he will be holding a Dualshock in the PS3 version, but we guess so. Then we noticed two blonde heads at the bottom of the screen. Those were simply twins who were pleasing the Duke while he was playing his own game. Duke’s everyday duty. After their job was done, the ladies asked Duke what he thought about the game. “After 12 f****** years, it better be good!!” Self-mockery is obviously not what the developers are afraid of, which promises even more surprises of this kind. The second level we played is actually the game’s fifteenth. We were in the middle of a desert, driving an all-wheel-drive Monster Truck in an environment that was reminiscent of Rage. The driving and grip sensations of the vehicle were not very good, but we started having fun quite rapidly after face-lifting some aliens with our front bumper. A boost function enables crossing obstacles with a pleasant acceleration effect. Players should note they can also use this boost up to enhance alien splatters upon collision.
After some time we ran out of fuel, so we had to walk. At that very moment, several groups of aliens arrived from several parts of the map. It was a great opportunity to try out the weapons offered on this map. Rest assured: all the good old death makers are here this time around. The classic laser aiming pistol which is not very effective. The more powerful, dismemberment-for-all shotgun. And the good old triple barrelled machine gun. Gearbox even included the sticky mines and the famous shrinking gun, which lets you trample on your victims as if they were insects. The laser sniper offers a bit of novelty here. It resembles the microwave beam, and after a headshot, it inflates your foe’s head until it explodes. Let’s hope we can put our hands on the freezing beam, as well as other toys from our brainless brute’s arsenal. After violent fights in the canyon we eventually took control of a fixed machine gun, and showered the wave of enemies dropped by an alien ship, as we took advantage of the usual explosive barrels laid out on the map. Unfortunately, we ended up being overwhelmed by the situation, hurled to the ground by the blow of an explosion. Rest assured though, our seasoned warrior still managed to grant the aliens with an obscene gesture before he collapsed…
All comments (16)
Also, any word on multi player?
Thx for this.
And well, I've got to say that it has been so long, that no amount of spectacle, or amazing game play will ever, ever live up to the hype and anticipation to this games release - almost to the extent where I wish it stayed a joke or myth.
The original Duke Nukem's were okay, nothing to write home about, but they were memorable more for the time period they were released. Part of what will kill alot of this anticipation is this alone I believe. The industry has been so watered down with run of the mill FPS's and same shit different packages, that to me, this isn't the time to release it and they would of probably been better off releasing it 5 years ago or 5 years from now.
Also, any word on multi player?
Thx for this.
Yes indeed, only a few levels give you the possibilty to drive a vehicle. I think I have also seen a buggy for a few seconds in the trailer.
Nothing about the multiplayer yet, Randy just said "You will see..." ;)
I'll be buying this without reading reviews probably, maintaining blind fanboyism and throwing a fit when it crashes to the desktop.
And well, I've got to say that it has been so long, that no amount of spectacle, or amazing game play will ever, ever live up to the hype and anticipation to this games release - almost to the extent where I wish it stayed a joke or myth.
The original Duke Nukem's were okay, nothing to write home about, but they were memorable more for the time period they were released. Part of what will kill alot of this anticipation is this alone I believe. The industry has been so watered down with run of the mill FPS's and same shit different packages, that to me, this isn't the time to release it and they would of probably been better off releasing it 5 years ago or 5 years from now.
Yes indeed, only a few levels give you the possibilty to drive a vehicle. I think I have also seen a buggy for a few seconds in the trailer.
Nothing about the multiplayer yet, Randy just said "You will see..." ;)
We made an ingame video during the show, but 2K didn't allow us to release it. Apparently it was too perfect... ;)