GSY RETRO | X360, PS3, PC Saturday, November 29, 2014 | 9:30 PM

GSY Retro: Crysis

GSY Retro: Crysis

When Crysis was originally released back in November 2007, the PCs capable of running it perfectly had not been invented yet. Even so, journalists and gamers alike were blown away by its realistic visuals, which can easily be understood when you see the game today. Indeed, even 7 years later, Crytek's title in its vanilla state (meaning its original version without mods) is still impressive, and it's a lot smoother too (though framerate isn't capable of holiding a steady 60 fps yet when fully maxed out). Check out our two videos inside, the first ever 1080p/60fps Crysis footage on Gamersyde.

Gameplay #1
Gameplay #2

All comments

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Commented on 2014-11-29 22:13:44
Still looks absolutely gorgeous, may have to dig this out and play it again :)
Commented on 2014-11-29 22:21:56
I'm really enjoying these retro videos, keep them coming.
Commented on 2014-11-29 22:31:37
Funny how Crysis 1 looks better than 3 and way better than 2.
Commented on 2014-11-29 22:35:55
Shame Crytek never optimised the game engine. I'm sure if they would optimise the game for current hardware, the game would run fine on good hardware.
Anyhow, my favourite semi-sandbox shooter of all time. Shame Crytek destroyed the formula just to be able to release games on console. But they had no choice at that time because they needed the money.
Cevat Yerli almost destroyed the whole company after that with bad investment choices and buying studio's that never released a game. I wonder if Homefront 2 is still in development.
Commented on 2014-11-29 22:42:13
It is. Development shifted to Deep Silver. Crytek sold it and the team.
Commented on 2014-11-29 23:02:33 In reply to zoozilla
Posted by zoozilla
I'm really enjoying these retro videos, keep them coming.
Agree. A little bit of history in HD is always welcome!
Commented on 2014-11-29 23:34:40 In reply to GriftGFX
Posted by GriftGFX
It is. Development shifted to Deep Silver. Crytek sold it and the team.
So they have no anounced games anymore at all. Only Warface is still alive.

Edit: apparently Yerli decided that Crytek will only make online games in the future. Sad to read that. They had such a great start with Far Cry and Crysis. But it went downhill from there on. They could have been so much more.
Commented on 2014-11-29 23:35:37
Easily one of the best FPS I've ever played.
Commented on 2014-11-30 00:42:39
My favorite FPS ever alongside Warhead, lost count how many times i have played them.
Crysis 2 was meh, 3 was forgettable and boring.

Shame series took so many hits after Warhead since Crysis is the only FPS franchise that utilizes freedom to give you weapon customization anytime depending on situation and mood, just fantastic, alongside the badass nanosuit abilities.

It would be great to have Crysis/Warhead remade in Cryengine 2 to make it look like Crysis 3 graphics and even put it on next gen consoles, 1080p/30fps at that.
Commented on 2014-11-30 09:26:25
This is what happens when a developer makes a game PURELY for the PC.

Only now consoles like the XO and PS4 are finally able to produce these graphics.
7 YEARS later.

This is why PC gamers are always moaning about the consoles holding PC gaming back, because they very clearly are. It's not debatable. Crysis 2 and 3 were also crippled by their multi-platform nature. They had no large highly dense forest areas, and good physics, because the consoles couldn't handle it.

Even if a PC game is released that a high-end PC can't run smoothly on it's maxed out graphical settings (like Crysis when it was released), i'm ok with that, because it future proofs the game to a certain extent, and i like coming back to a game in the future and experiencing it again on it's highest settings.
Commented on 2014-11-30 10:30:58
Too bad there's no Relic footage. The start of that level is one of the most beautiful vistas in the game.

https://www.youtube.com/watch?v=MSZhRG-Szm4#t=57s
Commented on 2014-11-30 10:44:38 In reply to NoClip
Posted by NoClip
This is what happens when a developer makes a game PURELY for the PC.

Only now consoles like the XO and PS4 are finally able to produce these graphics.
7 YEARS later.

This is why PC gamers are always moaning about the consoles holding PC gaming back, because they very clearly are. It's not debatable. Crysis 2 and 3 were also crippled by their multi-platform nature. They had no large highly dense forest areas, and good physics, because the consoles couldn't handle it.

Even if a PC game is released that a high-end PC can't run smoothly on it's maxed out graphical settings (like Crysis when it was released), i'm ok with that, because it future proofs the game to a certain extent, and i like coming back to a game in the future and experiencing it again on it's highest settings.
Just so you know, Crysis 2 and 3 wasent bad because of its graphics but its gameplay and its linearity.
They added way better nanosuit functions in the sequals, but that definitely wasent enough.
Commented on 2014-11-30 10:49:08 In reply to Sath
Posted by Sath
Just so you know, Crysis 2 and 3 wasent bad because of its graphics but its gameplay and its linearity.
Exactly. Crysis 1 isn't future proof. The engine is not optimised. No matter what hardware you throw at it, it will never run optimal. Only engine update would make it run better on current hardware.
Commented on 2014-11-30 10:55:42 In reply to droezelke
Posted by droezelke
Exactly. Crysis 1 isn't future proof. The engine is not optimised. No matter what hardware you throw at it, it will never run optimal. Only engine update would make it run better on current hardware.
Warhead was better in that department IMO, visually better too. I just loved destroying every tank and jeep i could for fun of it since that explosive impact wave it gave was visually stunning.

Crysis 3 has a MP expansion map were its in a island of some sort, has that Crysis 1 vibe. So that map plus its engine can give you an idea how Crysis 1 with that engine would look like if they ever remade it on PS4/X1/PC again.

I would definitely buy Crysis/Warhead remake in Cryengine 2 with Crysis 3 nanosuit functions and controls.
Commented on 2014-11-30 11:14:13 In reply to Sath
Posted by Sath
I would definitely buy Crysis/Warhead remake in Cryengine 2 with Crysis 3 nanosuit functions and controls.
I think you mean CryEngine 3
Commented on 2014-11-30 11:26:39
Makes me wonder why Crytek hasn't realeased a 'NextGen'-bundle yet, now that consoles could handle their game in full glory 1080/30fps. C'mon Crytek, take a closer look how Campcom handles this. Slap on a Hyper/Turbo/whatver in the title and be done with it.
Commented on 2014-11-30 11:49:35 In reply to plmko
Posted by plmko
I think you mean CryEngine 3
Oh its 3? always thought it was 2 lol.
Commented on 2014-11-30 11:58:36
These days, it's officially just "CryEngine".

http://www.crytek.com/news/crytek-announces-the-ar...
Commented on 2014-11-30 17:16:34
Back in 2007 when it released, it blew my mind and it does today. It was really an amazing benchmark. I would like a trilogy remaster on PS4/X1 but without awesomeness of Warhead something will be lacking. I doubt they do that with Warhead included. Too bad Cevat Yerli almost derailed the company, Crytek is at its best when it makes games like this. With their strategy to make only MP and F2P games, it is unlikely that they make another Crysis like this one. I didn't play Crysis 3, have no idea what that game was like.
Commented on 2014-11-30 18:01:34
I'm not sure what graphics card you used to capture this but on my GTX690 I was easily getting 60fps with no drops when I played 1.5 years ago maxed with 8xMSAA at 1918x1080p (had to use a custom resolution to stop it running at 24fps on HDTV). I think it averaged over 80fps without vsync but I did have to use adaptive vsync in the control panel otherwise I had a ton of input lag and framerate drops down to 12fps which went straight back up to 80+ when I turned it off!
Commented on 2014-11-30 18:18:57
crysis 1 was so awesome . i felt like i really saved the world . lol

optimised ? does that mean dumbed down ?

there is so much detail in everything , even the small details
Commented on 2014-11-30 18:29:53 In reply to FurnaceInferno
My GTX 970 must not be powerful enough then, since even with MSAA4x it doesn't hold a steady 60 fps. ;)

There's a workaround for the 24 fps problem, alt+enter as many times as necessary for the game to get that the TV is 60 hz.
Commented on 2014-11-30 19:13:06 In reply to Sath
Posted by Sath
Just so you know, Crysis 2 and 3 wasent bad because of its graphics but its gameplay and its linearity.
They added way better nanosuit functions in the sequals, but that definitely wasent enough.
It's linearity was down to console's. As i said they couldn't handle Crysis with large open areas like the first game had. It's gameplay was also affected by poorer physics, which were nowhere near as advanced. You couldn't even shoot down tree's anymore, as that used physics.

Consoles don't just cripple PC graphics, but innovation and gameplay too.
Commented on 2014-11-30 20:00:07
Bring it to the PS4.
Commented on 2014-11-30 20:02:11 In reply to NoClip
Posted by NoClip
It's linearity was down to console's. As i said they couldn't handle Crysis with large open areas like the first game had. It's gameplay was also affected by poorer physics, which were nowhere near as advanced. You couldn't even shoot down tree's anymore, as that used physics.

Consoles don't just cripple PC graphics, but innovation and gameplay too.
They did release the first one on consoles and not shooting down tree branches wasent a "big" deal since nobody gave a damn about them other than "hey look, i can do it because, reasons" lol.
Yes old gen didnt have graphics power to run Crysis as it should and not to mention the sequals they had to downgrade its linearity alot, but new gen should be able to.

Also, its up to developers to make innovation and gameplay unique, has nothing to do with consoles.
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