When Crysis was originally released back in November 2007, the PCs capable of running it perfectly had not been invented yet. Even so, journalists and gamers alike were blown away by its realistic visuals, which can easily be understood when you see the game today. Indeed, even 7 years later, Crytek's title in its vanilla state (meaning its original version without mods) is still impressive, and it's a lot smoother too (though framerate isn't capable of holiding a steady 60 fps yet when fully maxed out). Check out our two videos inside, the first ever 1080p/60fps Crysis footage on Gamersyde.
Combined console sales of PS4/XO in 2016 were down 7% from 2015. (2 Hours ago)
FF15 had the best launch month of any final fantasy game in the US!!! and this performance does not include digital sales!!! (2 Hours ago)
@Tiz: Most big games were larger than what a standard CD-ROM disc could store, so it wasn't unusual that pirated games were lacking audio tracks or movies. (3 Hours ago)
@Tiz: Sega used a proprietary GD-ROM format (about 1GB discs) for storage. It did not stop piracy though as you with a bootdisc could start cd-r copies without the need to hard mod the console. (3 Hours ago)
I think it was apparent to people.. even before the system launched.. that the early launch of the Dreamcast was risky. So I can see how EA might want to play hardball to sweeten the deal on said risk (6 Hours ago)