Here is that much (?) awaited time, the video comparison of both PS3 and 360 versions of Grand Theft Auto IV by Dot50cal. And in the end, the differences seem to be totally meaningless. Some speak about aliased shadows, 630p and other niceties, but what I see here is a slight difference in tint. But I guess fanboys will find much to argue about anyway.
We'll do another video showing what should (or not?) be the big difference between the game, the famous pop-ins.
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (6 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (6 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (8 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (8 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (8 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (8 Hours ago)
@AndreasZ94: Certainly their best game of combining both, hence why I think its their best. They got the pacing right, but it also had a extra element in horror. (9 Hours ago)