505 Games today announced a September 4th release date for Guilty Gear 2 Overture in Europe, while it was out last October in the US. A couple of screenshots were also unveiled of this Xbox 360 exclusive, showing quite the extraordinary amount of HUD.
505 Games press release:
Milton Keynes, 3rd July 2009 – 505 Games has today announced the release of Guilty Gear 2: Overture exclusively for Xbox 360. The latest in the popular series launches on 4th September 2009 and will take fans in a bold new direction, borrowing elements from genres outside of the traditional one-on-one fighting action for which Guilty Gear has become famed.
Guilty Gear 2: Overture developer Arc System Works has blended action and real time strategy for their latest instalment, and for the first time have introduced 3D graphics to its most popular and enduring series. As well as taking control of their chosen character, players will command legions of loyal followers to crush all in their path. Battles are won and lost by destruction of opponents’ strongholds, known as ‘Masterghosts’ and by successfully defending one’s own from enemy attack. Effective and tactical use of support troops, or ‘servants’, to achieve these aims as well as sharp fighting technique are the keys to victory.
Offering a full single player campaign, four way multiplayer over Xbox LIVE! or two player local multiplayer, Guilty Gear 2: Overture will also feature 50 unique units designed by famed series artist Daisuke Ishiwatari. Many familiar characters return to the game, including Sol Badguy, Ky Kiske and the mysterious That Man, all of whom have their signature special attacks recreated for the first time in glorious 3D.
Guilty Gear 2: Overture will be published exclusively for Xbox 360 on 4th September 2009 by 505 Games.
It's a bit of a graphical mess isnt it? not sure if its completely the games fault, seems to be some serious compression issues in the shots. Nevertheless i have no idea what im actually looking at.
I really love the GG unbiverse, but tbh i think this looks pretty crappy. As usual i wonder how much the series father, Daisuke Ishiwatari, is really involved with this.
I have the japan version, it is not a fight game, it's a beam't em up like Dinasty Warriors with a lot of scenes and text. I think it could be a great game for GG fans and gamers who likes japan stories.
Strange. I just picked up BlazBlue as was looking forward to what Arc might do with the sequel to GG. Doesn't look all that inspiring at this moment, but I think Arc might be able to do to the Dynasty Warriors-style game what they did for the 2D fighter....make a very deep game that is easy to pick up and play as well
TheBeagle
@upsnake: Yeah, completed it. Fantastic game (44 minutes ago)
Doom_Bringer
@docLEXfisti: ya never got into Call of Duty, I prefer the Battlefield series which they copied all their ideas from (BF2). Dice >>>>> >>>>>>>>>> >>>>> Infinity Ward (54 minutes ago)
A_M
Looks like Adon, Cody and Guy are confirmed for SSF4. [url] (59 minutes ago)
yutaro
machinarium was wonderful, felt great to be back in 2D point-and-click land again. (1 Hour ago)
upsnake
any one played machinarium here? (2 Hours ago)
docLEXfisti
Modern Warfare was the last CoD I bought, waste of money for me. All scripted, makes you appreciate Halo even more (Infinit Ward: THAT is some good example of AI) (3 Hours ago)
All comments
The Guilty Gear name is getting dragged through the mud big time.