Descend into darkness on November 4th as the sinister turn-based tactical RPG Hard West will be available starting that day. The title from CreativeForge Games can be pre-ordered on Steam with 20% off, the same goes for the Collector's Edition which comes with soundtrack, art book, and comic book. New trailer and screens after the jump.
Hard West Rides into the Darkness, November 4th
- CreativeForge Games and Gambitious Digital Entertainment are bringing the beautifully brutal and gritty Weird West Turn-Based Tactical game to digital storefronts near you on November 4th -
There will be no forgiveness. Consumed by tragedy, one man will walk a treacherous path of chaos and revenge to punish those who wronged him. A Turn-Based tactical western of six-shooters and the supernatural, Hard West is coming to PC (Windows/Mac/Linux) on November 4th.
Hard West is currently available to pre-order for $19.99 (USD). The newly announced Collector's Edition can also be pre-ordered for $24.99, and includes the original soundtrack, art book, and comic book for download. Both editions are 20% off until the game's official release.
Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. In this world, death is a constant presence and the black pacts you make will forever haunt all those around you.
Fight your way through 40 missions of henchmen, cultists, and cannibals in your quest for vengeance. Uncover the plans of the ancient powers at play and make difficult choices that resonate throughout your journey. Collect and combine poker cards to craft special abilities, and arm yourself with an eclectic collection of firearms including outlandish prototypes of the era.
Hard West is the second game from Warsaw-based studio, CreativeForge Games, and features the talented writing of Haris Orkin (Company of Heroes 2, Dying Light and Call of Juarez series), and an original score composed by Marcin Przybyłowicz (The Witcher 3: Wild Hunt).
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (1 Hour ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (1 Hour ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (1 Hour ago)
@aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (1 Hour ago)
Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (1 Hour ago)
The problem with MGS2 is that like 80% of the game is story, and the story sucks. When you get to play, MGS2 is good. (2 Hours ago)
@nostradamus: very interesting vid. Had no idea MGS2 had so much detail. Crazy what the PS2 and Kojima could pull off. (2 Hours ago)