Capcom has released 10 new screenshots of Devil May Cry and revealed that four special difficulty modes will be unlockable, details inside. The demo of Ninja Theory's game will be available on November 20th.
Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.
Dante Must Die - As above, but contains the strongest enemies and insane attack waves.
Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.
Agreed. I was referencing Battlefront II really. Hopefully it's not a sign of things to come (3 minutes ago)
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (10 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (10 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (10 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (11 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (17 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (17 Hours ago)