Capcom has released 10 new screenshots of Devil May Cry and revealed that four special difficulty modes will be unlockable, details inside. The demo of Ninja Theory's game will be available on November 20th.
Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.
Dante Must Die - As above, but contains the strongest enemies and insane attack waves.
Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.
The best conquest modes are assault/double assault. They need to bring them back... but not for Bad Company. (3 Hours ago)
But they're also introducing new field upgrades too which just seem to further break predictable encounters. Lots of give and take. (3 Hours ago)
@MikeManiac61: Battlefield 1 conquest sucks. They've improved it (or are?) by introducing a neutral bleed state (tied flags = no ticket gain). That's a partial fix. (3 Hours ago)
@MikeManiac61: Nah conquest is okay in Bad Company 2. I just don't like the movement, combat, or vehicle handling. It's all piss poor compared to BF3/4. (3 Hours ago)
Unlike in past BF games if were down by that many, by some miracle we could eventually make a comeback. (3 Hours ago)
@GriftGFX: After playing BF1 for awhile i feel the same. Still not use to the ticket bleed in this game. If you're down by 300 tickets in BF1, you've already lost. (3 Hours ago)
@GriftGFX: PC wise i can understand BC2 wasn't popular there. Controls, especially on a mouse felt super sluggish and CQ was too small with massive chokepoints. I'd prob place BC1 ahead of BC2. (4 Hours ago)