Capcom has released 10 new screenshots of Devil May Cry and revealed that four special difficulty modes will be unlockable, details inside. The demo of Ninja Theory's game will be available on November 20th.
Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.
Dante Must Die - As above, but contains the strongest enemies and insane attack waves.
Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.
imagine a board meeting at konami, downtown tokyo. "could you get a focus group together and find out where we should take our franchies from here?". Producer leaves for the nearest pachinko parlor. (2 minutes ago)
Activision isn't too much better, with the exception of Blizzard games. Ubisoft is maybe adapting better. (11 minutes ago)
I think publishers can miss the plot a bit too. I think EA is stuck between chasing trends and being stuck in sorta old ways. They need to figure out this market. (12 minutes ago)
and it would work on consoles too. Elite Dangerous with it's advanced controls were still able to work reasonably well on a gamepad. Giving the game a dynamic campaign built around story elements. (13 minutes ago)
I think giving one publisher exclusive rights to the license was probably a mistake. Sorta putting all your eggs in one basket. (13 minutes ago)
a flight sim background (Lawrence Holland). But i can't imagine disney/ea being interested in doing a game like that (16 minutes ago)
Another kind of SW game i'd love to play is a space-sim kind of game. sorta like a modern take on Tie-Fighter (or the X-Wing series in general). Those were games developed by a team that came from.. (18 minutes ago)