TRAILER | PC, PS4, Xbox One Wednesday, April 30, 2014 | 5:03 PM

Hellraid hitting PS4/X1 in 2015

Hellraid hitting PS4/X1 in 2015

Techland's RPG slasher Hellraid has been overhauled and now the title uses the developer's Chrome Engine 6 and will also hit PS4 and Xbox One in 2015. Steam early access is planned for this autumn. Get a look a it inside along with more details.



Hellraid Goes Next-Gen with Techland’s Chrome Engine 6 and Tons of New Gameplay Features


Techland officially announces that its upcoming dark fantasy game will run on a new engine, while the game itself went through an overhaul and is now heading to next-gen consoles alongside the PC release, with Steam Early Access planned for autumn.

Since its reveal last year, Hellraid has expanded and evolved thanks to the developers’ experience and players’ feedback. While the game will remain faithful to its first-person co-op slasher gameplay, Techland has decided to implement new features and technology, and is now ready to announce them and show it all off in a brand new trailer.

Hellraid will offer three different game modes. In the Story Mode, players will explore the world and try to repel forces of Hell. The highly-replayable Mission Mode will put more focus on arcade-style fun of climbing up leaderboards, creating the longest combos and beating high scores, while the completely new Arena Mode will offer survival gameplay with waves of deadly demonic hordes to fend off. All these modes will be available in both single-player and 2-4 players co-op.

Players will be able to create and customize their characters with armor, clothes, and accessories such as amulets. Thanks to a new class-free skill tree, they will develop a demon slayer perfectly suited to their play style by combining various active and passive abilities – divided into intertwined paths of combat, magic and agility.

Techland has also improved the game’s combat system, which now features one- and two-handed melee weapons, shields, magic staves and ranged weapons. With diverse fighting styles, counter-attacks, parrying and dashing abilities, the melee combat in Hellraid becomes even more complex and immersive. Additionally, magic will offer a wide and diverse selection of offensive, defensive and healing spells.

The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects and environmental traps, as well as challenging and adaptive enemy AI.

The game is currently undergoing a transition to the Chrome Engine 6, the latest version of Techland’s proprietary technology, which is also used by the next-gen zombie survival horror, Dying Light. Thanks to this technology, Hellraid will benefit from a new physics-based lighting system, more detailed locations and character models, complex animations, advanced particle effects, and state-of-the-art AI systems.

With new gameplay features and technology, Hellraid moves from past-gen consoles to the next generation with the announcement of PC, Xbox One and PlayStation 4 versions coming in 2015.

Hellraid will also receive a Steam Early Access release in autumn 2014, which will be regularly updated based on players’ feedback until the final version is launched.
For more information visit hellraid.com and like the game at facebook.com/hellraidgame.

Game Features Trailer

All comments

Commented on 2014-04-30 20:47:57
FFFFUUUU! Monster animation taken from Dead Island.
Commented on 2014-04-30 21:04:50
It's sharp looking but I'm not exactly getting a hook here. Also, why does Techland go for braindead enemies? Can't they do interesting AI? Mention "adapative AI" and show nothing for it?
Commented on 2014-05-02 17:03:54 In reply to digi_matrix
They've shown the AI trailer already. Pretty underwhelming stuff, it's defo not noticeable in this trailer, but clever AI behaviour neverthless from what they've shown.
Commented on 2014-05-02 17:22:21
looking great cannot wait for early access on steam to play this game, love these devs work, hopefully when it finally gets released it will moddable like dead island games..

About the game


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    Melmoth @nostradamus: hope you like it. (7 Hours ago)
  • droezelke
    droezelke Maybe the structure of the game is great, but they forgot to explain it through the tutorial part of the game. (8 Hours ago)
  • droezelke
    droezelke @nostradamus: I'm not talking about the events, but how it all works together. I just read you can create a group by honking at recruits. This is not explained in the game eg. (8 Hours ago)
  • nostradamus
    nostradamus @droezelke: FH1. Just doing races against the rivals, airplanes/copters and discovering along was way more fun than going in for the P2P championships. (8 Hours ago)
  • GriftGFX
    GriftGFX Stuff like Mario Tennis was clearly rushed tho (9 Hours ago)
  • GriftGFX
    GriftGFX Nintendo'so first party stuff on WiiU was relatively bad in 2016 but they still have the best first party this gen. (9 Hours ago)
  • droezelke
    droezelke @nostradamus: What does Forza 1 have to do with it? Completely different game. Or did you mean FH1? (9 Hours ago)
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