UNIGINE Corp. released a pretty nice-looking benchmark, so we decided that it was time to forget the horrible graphics engine of Aliens: Colonial Marines to see something nice. Until we have time to prepare a video (maybe even a couple on two different rigs), here is a big bunch of homemade images we captured in extreme HD quality. A first glimpse of the future? Update 1: First video added. It was captured with all details maxed out except for AA (4x only) with the following rig: Intel Core i5, OC 3.32 GHz, 8 Go RAM, Windows 7 64, Nvidia Geforce GTX 670 Gainward OC. Update 2: Second video added. It was captured with all details maxed out (Extreme HD preset), AA8x with the following rig: Intel Core i7 2700K OC 4.7 GHz, 16 Go RAM, Windows 8 64, 2x Nvidia Geforce GTX 680 Gainward SLI.
@Tiz: who is joe staten? I agree with your point though (10 minutes ago)
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (4 Hours ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (4 Hours ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (5 Hours ago)
Snatcher was awesome, played it on the European Mega CD (7 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (8 Hours ago)