All the locations from the prvious Hitman game (Paris, Sapienza, Marrakesh, Bangkok, Colorado and Hokkaido) will be available as DLC for Hitman 2 has announced Warner Bros. The Hitman Legacy Pack will also add new features and enhancements such as new progression system, ability to hide in foliage, new items, PiP mode and more. Details and trailer inside.
Welcome to the WORLD OF ASSASSINATION – New HITMAN Legacy Pack Brings Remastered and Enhanced Locations from Previous Game to HITMAN 2
Warner Bros. Interactive Entertainment and IO Interactive today announced WORLD OF ASSASSINATION, an ever-expanding game world that will bring remastered and enhanced locations from the previous game to HITMAN 2.
Known as the HITMAN Legacy Pack, all six locations – Paris, Sapienza, Marrakesh, Bangkok, Colorado and Hokkaido – will be accessible as downloadable content (DLC) and will incorporate various new features from HITMAN 2, including a brand new progression system, addition of hiding in foliage and crowds displayed at improved fidelity, picture-in-picture mode, strategic use of mirrors, improved combat A.I., new gameplay items like the briefcase, dart gun, flash grenades, etc., new difficulty levels, and much more!
As new elements and game modes are continually added to HITMAN 2, as well as the previous game’s locations, WORLD OF ASSASSINATION will offer a continuous experience that will never stop growing and never stop challenging players, defining the past, present and future of Hitman.
The HITMAN Legacy Pack will be available to owners of the previous game for free. Owners of Season 1 can download the remastered and enhanced content once HITMAN 2 launches without any additional costs. “We have been through an amazing journey with our fans and community and are extremely proud of the continued love and support,” said Hakan Abrak, CEO, IO Interactive. “This is our way to say a big thank you and give something back. We have finally revealed our long-term vision to deliver the World of Assassination, an ever-expanding continuous universe starting from Paris in Season 1, going all the way through to the end of HITMAN 2 and beyond with our future endeavors. To create a universe like this is not only an ambitious task creatively, but also technically. I am in awe and admiration with our incredibly talented team and what they have achieved.”
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