We have been so busy lately that we failed to provide you with some more Hitman content. April brought a new mission set in Italy, in a beautiful and colorful Mediterranean town and we've finally found a bit of time to capture a nice little stroll there. With the release yesterday of the Marrakesh mission, we can also give you a sneak peek at this brand new level packed with people. The player is less free to wander around than in Italy but there are still tons of things to find and those who like exploration and perfect crimes should be in for a treat. The episodic aspect is still a bit hurtful to the narrative component of the game, but since gameplay mechanics work, it is not that big of a deal really. It is after all very nice to see that the series has indeed gone back to its roots.
My foremost concern is the quality of game design and user experience. I don't actually care about the exploitation of whales much if it doesn't hurt the game. (1 Hour ago)
So then top players stop wearing their loot so that they don't get matched with noobs? Sounds like a bad plan. Hopefully anything that implements this stuff leans heavily on ELO first. (1 Hour ago)
Fuck!!! it just came to me, this type of Micro Transactions Match Making (MTMM) based system will mostly be used to explore children and teenagers. And other companies will follow suit. Jesus... (1 Hour ago)
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases". Today is a really fucking bad and depressing day. (2 Hours ago)
Rolling Stone - Activision Researched Using Matchmaking Tricks to Sell In-Game Items: [url] (2 Hours ago)
Yes, EA totally ruined that franchise. DS1 was awesome, DS2 was still great, DS3 was... different (3 Hours ago)
*i mean dead space 2. from people who jumped from the first expecting a same game, felt a bit lukewarm a nd a game that was molding it self for the tropes of that gen. (4 Hours ago)