Since we won't be able to give you off-screen videos of Assassin's Creed III: Liberation before next week, we thought you might be happy to see a bunch of homemade images of the game. Considering it's a handheld title set in an open environment, this episode looks quite good. Sure, there are a few framerate and aliasing issues, some occasional problems with the shadows or other visual elements too, but it is also the first Assassin's Creed game to feel like one on a handheld. Our only grip with it for now is with the sound quality of the voices, which sound pretty bad. Don't get us wrong, we don't mean the actors aren't good, it's the audio quality we feel is weak. It almost sounds like the first Broken Sword title if you catch our meaning.
So Forza Horizon 3 also benefitted from FM6: Apex. Quantum Break's PC version was Remedy's first foray into DirectX 12 development. And I also agree it seems like it was decided late in the process. (3 Hours ago)
Source: [url] He was referring to Quantum Break on PC. Also, I'm sure Turn 10 shared what it learned from Forza Motorsport 6: Apex with Playground Games (3 Hours ago)
@alimokrane: True, Remedy's Head of Communications said: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles." (3 Hours ago)
perform very well. I am expecting Gears 4 to follow suit. (4 Hours ago)
To be honest, QB looks great on XO. the PC port was a fiasco really.. MS shouldnt have forced them to do it. Other games which intended to have a DX12 port well early look great. ReCore and Forza H3 (4 Hours ago)
Not that DX12 wasn't (isn't?) over hyped :D (4 Hours ago)
AW runs at 10fps on my laptop, when UE3 and other engines thrive running on that shit toaster. (4 Hours ago)