We have just received a copy of Guitar Hero V, just in time for the European release of the game published by Activision. Instead of showing you the first 10 minutes of the game, I have decided to show you something a bit different, and, who knows, even a lot funnier than the usual stuff. If you're curious, follow me inside. Update: Guitar video added, song choice being so BlimBlim.
I have to confess, I am not a very experienced Guitar Hero player. I can handle the medium mode pretty well but that's about all I can do. Hence my decision to start with a video showing some kind of Driftwood Idol parody. So I took my headset and gave my singing a try while my avatar was pretending he was a star - which is something he achieved shockingly well. Don't worry though, I will add another video showing some guitar gameplay later, simply don't expect it to be a demo of my impressive skills.
One thing is sure, Guitar Hero V has come a long way with its presentation and visuals. There have really been some improvements here and to top it all, the playlist is really good, as far as I can tell. I'm sure everyone will find something they like in the 92 songs available. There are songs where it feels a bit odd to be playing the guitar when what you hear is a piano - like in the Stones song - but overall, it is well designed.
I haven't had much time to play the game so I can't really give you my final opinion about it but suffice to say I've had some fun playing so far. I have noticed a few drops in the framerate from time to time but it hopefully never makes the game unplayable. So, you guys ready? Sing along: "In my place, in my place..."
@GriftGFX: the doom and gloom is for the gamer today. (8 Hours ago)
@droezelke: I stopped mid way through the season 2! (14 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (14 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (14 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (14 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (14 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (14 Hours ago)