Incandescent Imaging's sole developer Dylan Browne has started a few days ago an IndieGoGo campaign to seek funding for his sci-fi horror adventure game Caffeine. Players awaken as a young boy aboard a Caffeine mining space station only to notice he is seemingly alone. Something bad happened and you'll have to explore in order to learn what transpired. The title uses Unreal Engine 4 but an early "proof concept" demo running in UE3 is available.
wtf Maaaaaaan, what a trip, thats like, the 80s, (15 Hours ago)
@nostradamus: I played cross-play in 1989. Amiga + Atari ST with null modem cable in Populous and Stunt Car Racer. That's almost 30 years ago, and the industry's not moved much further since then. (16 Hours ago)