DEVELOPER DIARY | X360, PS3 Monday, February 27, 2012 | 6:37 PM

I Am Alive: Dev Diary

I Am Alive: Dev Diary

I Am Alive gives more details with this dev diary where the development team explains how they build the survival experience and why they've gone digital. The game will be released on March 7 on Xbox Live, SEN version coming later.

Dev Diary (EN)
Dev Diary (FR)

All comments

Commented on 2012-02-27 20:54:21
the game is looking really nice cannot wait to play this, thanks for taking the time to upload
Commented on 2012-02-27 21:03:48
Looks awesome to me. Too much complaining about the color palette from people, IMO.
Commented on 2012-02-27 21:24:05 In reply to zomfg
Posted by zomfg
Looks awesome to me. Too much complaining about the color palette from people, IMO.
A colour "pallete" would imply there is more then one colour....I personally just dont like it's multiple shades of brown.
Commented on 2012-02-27 21:42:27
Still looks pretty cool, but I remember when this was going to be a fully-fledged game headed by Jade Raymond... shame to see it go from that to an arcade title with what looks like a considerably lesser budget.
Commented on 2012-02-27 21:58:49
Looks great, really hope it doesnt turn into another Amy.
Commented on 2012-02-27 22:04:00 In reply to blmbox
Posted by blmbox
Still looks pretty cool, but I remember when this was going to be a fully-fledged game headed by Jade Raymond...
What is she doing these days? She was working on AC and the swhosh, gone.
Commented on 2012-02-27 23:57:24
This will probably stand out a lot more than The Last of Us, because they can experiment more if it's a lower budget.

I want this to be good. If anyone knows of a similar 3D survival game, direct me.
Commented on 2012-02-28 00:06:46 In reply to digi_matrix
Posted by digi_matrix
This will probably stand out a lot more than The Last of Us, because they can experiment more if it's a lower budget.

I want this to be good. If anyone knows of a similar 3D survival game, direct me.
The only thing even remotely similar that i can think of is disaster report. And it's sequels. But even those are quite different in their approach. Sadly the 4th was cancelled due to the tsunami that hit japan.
Commented on 2012-02-28 12:55:20
As a game I think it seems really decent and should be judged on its own merits rather than comparing it to "proper" releases, will buy it next week :)
Commented on 2012-02-28 14:00:37
I´ll try this one out. Must admit I made fun of the "colors" too.
Commented on 2012-02-28 14:08:01 In reply to digi_matrix
Posted by digi_matrix
This will probably stand out a lot more than The Last of Us, because they can experiment more if it's a lower budget.

I want this to be good. If anyone knows of a similar 3D survival game, direct me.
sorry sorry i thought you put experiment and ubisoft in the same sentence.
Commented on 2012-02-28 21:17:07 In reply to ManThatYouFear
Posted by ManThatYouFear
sorry sorry i thought you put experiment and ubisoft in the same sentence.
Let me just double check on the developers who made Assassin's Creed and Splinter Cell...yup, still Ubisoft!
Commented on 2012-02-29 10:37:19 In reply to digi_matrix
Posted by digi_matrix
Let me just double check on the developers who made Assassin's Creed and Splinter Cell...yup, still Ubisoft!
assasins creed was not a experiment as much as it was a turd, and splinter cell? that was the old ubisoft
the new ubisoft gives us conviction, advance warfighter that.. rainbow 6 27 thingy shovelware galore

Ubisoft are not what they once was, last gen they was fucking genius.. now though, there dog shit.
Commented on 2012-02-29 13:35:37 In reply to ManThatYouFear
Posted by ManThatYouFear
assasins creed was not a experiment as much as it was a turd, and splinter cell? that was the old ubisoft
the new ubisoft gives us conviction, advance warfighter that.. rainbow 6 27 thingy shovelware galore

Ubisoft are not what they once was, last gen they was fucking genius.. now though, there dog shit.
Yes, making a period piece historical assassination sci-fi game is not experimental. Been done millions of times.

I don't like Assassin's Creed, first game was a "turd" in design, but doesn't discount it being a new idea for a game.
Commented on 2012-02-29 13:52:13
i suppose i gotta step aside and let the assassins creed one through ;)

But still compared to what they was there just rubbish now, i think there biggest moment has been rayman origin
Commented on 2012-03-01 18:35:27
Lol.....i really had to laugh so much by that sentence

"...and why they've gone digital."

and even more by the PR Garbage the are talking in that Video !

Why digital ?
Cause after nearly 8 years of dev,changing Creative Directors ,teams,Designers and Gameplay a couple of times all around...they have enough !

IAA is just like a black hole for Ubisoft,and the do not want to waste anymore money on it as the Quality of the title just sucks !

But I must admit,those videos and advertisement make the game seem even good and interesting.
Maybe Ubi pules it even off and they manage to make some money back !

I am just happy its finally over and released !
Commented on 2012-03-01 21:34:31 In reply to KORNdog
Posted by KORNdog
A colour "pallete" would imply there is more then one colour....I personally just dont like it's multiple shades of brown.
Agreed, I'd rather it jsut be black and white or something.

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