X360, PS3 Monday, December 17, 2007 | 12:21 PM

Images of Bionic Commando

Images of Bionic Commando

To start the week on a nice note, here are nine images of Bionic Commando. It looks quite interesting, but let's hope we'll see more environments soon.


All comments

Commented on 2007-12-17 12:39:28
The game, looks very cool in motion and nice music to go with it, very cool.

But I hate screenshots in any game, in motion is what counts.
Commented on 2007-12-17 13:00:36
Nothing new, saw this all in trailers so far. I hope they'll show some new areas and gameplay elements, soon. 'Caus 'till now the gameplay looks quite repetetiv and boring imo.
Commented on 2007-12-17 14:04:00
it looks like an amazing XBLA game...simply it lacks the visual depth to be competitive with the big hitters that are coming out these days...I think they got lucky with lost planet being sucjh a big hit, in the end it wasnt all that great...good blur and great art direction, that was it really - oh and awesome huge guns.
Commented on 2007-12-17 14:34:56
Could be awesome if it has great direction. Not too sure what too think of it yet tho
Commented on 2007-12-17 14:49:44
XBLA... you gotta be kidding me, it looks nothing even close to XBLA. The only thing I can think of that'd make this look like XBLA would be the terrible backgrounds. They are bland and poorly done, but I imagine they're just placeholders.

I'll repeat everyone else and say that motion matters. If the animations with the bionic arm are all dynamic and smooth it'd be awesome.
Commented on 2007-12-17 21:18:17
This game is in need of some serious anti-aliasing. I see jaggies all over the place. I won't make final judgement just yet, but even in early screenshots, this much jagg is unacceptable.
Commented on 2007-12-18 05:29:11
looks awesome...
Commented on 2007-12-18 06:35:02
Looks alright. Still a no for me.
Commented on 2007-12-18 11:00:17
Amazing graphics, as expected from Capcom, but too dull and repetitive looking. I still say it's Spider Man without the spandex.

About the game


What's up?
  • Melmoth
    Melmoth problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (2 Hours ago)
  • Melmoth
    Melmoth @MrWhite: gotta untwist those cords (2 Hours ago)
  • MrWhite
    MrWhite What I want to know is, what if the game glitches? (2 Hours ago)
  • MrWhite
    MrWhite It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (2 Hours ago)
  • MrWhite
    MrWhite @MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (2 Hours ago)
  • MrWhite
    MrWhite @GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (2 Hours ago)
  • rayy
    rayy @alimokrane: Sometimes I think you care more about the viewpoint than if the game is fun lol. (3 Hours ago)
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