WII Tuesday, September 25, 2007 | 7:37 PM

Images of Geometry Wars: Galaxies

Images of Geometry Wars: Galaxies

Geometry Wars: Galaxies for the Nintendo Wii, it is a ceaseless galactic game where the player must destroy swarms after swarms of enemies. The visual style is psychedelic with neon colors. Big hit with Xbox Live, this adapatation includes a full solo campaign and multiplayer. On an interesting note, Galaxies can serve as a download station for a Nintendo DS demo!


All comments

Commented on 2007-09-26 09:43:08
Surely hasn't got the graphically vigor of its x360 counterpart, but looks good nontheless. And the gameplay is rock solid as we all know. This will hopefully become a great success on the Wii...
Commented on 2007-09-26 12:02:13
With the crispiness lost, it looses a lot of its visual appeal.
Maybe when in motion some of that appeal comes back.
Commented on 2007-09-26 17:32:56 In reply to BooMMooB
Posted by BooMMooB
Surely hasn't got the graphically vigor of its x360 counterpart, but looks good nontheless. And the gameplay is rock solid as we all know. This will hopefully become a great success on the Wii...
The 360 version has rock solid gameplay, everything I've heard previewing the Wii version says it's horrible. The controls use the nunchuk to move around (which isn't a problem), but the wiimote to aim, and it's slower to respond and basically impossible to really get used to. Unless they switch over to classic controller gameplay it will probably not be fixed. Also, the leaderboards are really one of the best features of the game, it's not a complex thing to do, but it'd be good if Nintendo puts up leaderboards so people have a reason to try to score higher...

About the game


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  • MrWhite
    MrWhite The game doesn't have to rely on cheap jump scares normally associated with traditional game design in VR. The immersion just does it automatically. It's something a normal TV can't compete with. (14 minutes ago)
  • MrWhite
    MrWhite the game should come with a warning and a disclaimer should you decide to play it in VR. As soon as you're there, it's extremely uncomfortable, even if nothing is happening. (16 minutes ago)
  • MrWhite
    MrWhite @alimokrane: Trust me on this, if immersion and horror is the aim here, and it is, then first person and VR makes perfect sense. I'm not joking when I say this... (17 minutes ago)
  • MrWhite
    MrWhite @alimokrane: The demo is tame compared to what I seen in the first 45 minutes. The atmosphere got ramped up big time, and don't be thinking you're safe behind closed doors or walls. (19 minutes ago)
  • alimokrane
    alimokrane @MrWhite: I know people prefer VR or first person view but if they were to patch 3rd person view, my life would be complete. (19 minutes ago)
  • MrWhite
    MrWhite Light and shadows, as well as sound, play a massive role in the design of the game. I'm confident it'll be a return to form. (20 minutes ago)
  • alimokrane
    alimokrane @MrWhite: True. I still havent got over how scare the RE7 demo was... crickey! (21 minutes ago)
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