Japanese magazine Famitsu's website releases no less than seventeen images of Street Fighter IV. The quality is average, but it's still better than nothing especially considering it features a lot of different characters.
This is Street Fighter. Characters have always had crazy proportions, especially when it comes to feet. Alas, the game still looks like a PS2 title, and the fighting engine still sounds like something from the PS1 days.
Yoga Flame !!! Yoga Flame !!! Back to topic....proportions are really crazy but who cares anyway, DOA had same prob with some body parts and no1 ever complained :p
Commented on 2008-02-08 18:55:26 In reply to synce
Posted by synce
This is Street Fighter. Characters have always had crazy proportions, especially when it comes to feet. Alas, the game still looks like a PS2 title, and the fighting engine still sounds like something from the PS1 days.
Are you blind? The game looks amazing. Looks like a friggin' cartoon. The character blend in perfectly with the environment. And sometimes it looks handdrawn.
Commented on 2008-02-08 19:02:03 In reply to synce
Posted by synce
This is Street Fighter. Characters have always had crazy proportions, especially when it comes to feet. Alas, the game still looks like a PS2 title, and the fighting engine still sounds like something from the PS1 days.
No dude, look in the main forum, I posted these images along with photos taken from the arcade cabinet, the game looks stunning in those pics. ;)
I'm guessing he's no fan of SF3/Vs either.. I wouldn't bother.
Chun-Li's hands are ridiculous BTW.. I'm used to disproportioned feat in SF, but she could kill you with one of those thumbs. I'm still concerned about the gameplay more than anything. There is just something about this all that strikes me as a product directed at an audience that hasn't paid any attention to SF since they played it on their SNES.
Yea, Chun Li could use thinner/smaller arms and hands I guess, but they could also give her boobs 2 times as big, make her eyes larger and add vibration physics.
Commented on 2008-02-09 00:10:07 In reply to GriftGFX
This is gonna be awesome!
Posted by GriftGFX
There is just something about this all that strikes me as a product directed at an audience that hasn't paid any attention to SF since they played it on their SNES.
I'm with you on this! However, I had SF2 Turbo on the megadrive, which had faster gameplay (but worse sounding elephants!)
I think that whoever this is aimed at, it should pave the way at least for additional characters to the original series, as well as some of the better sequels; third strike, etc...
man, if they were gonna add a new character, why not just bring back an alpha character like Charlie, Adon or Sodom, woulda made a bit more sense. Nevertheless, its looking sweet
Commented on 2008-02-09 17:21:12 In reply to Nonexistinghero
Posted by Nonexistinghero
Are you blind? The game looks amazing. Looks like a friggin' cartoon. The character blend in perfectly with the environment. And sometimes it looks handdrawn.
Yes, I agree. The visuals are nothing short of amazing, and it introduces a new look that I always thought was possible but just figured the developers were afraid to take new directions. This new look rivals some of the best cartoons. Proof that every game does not have to look photo-realistic. I more than welcome this. Although I think it really is a waste of talent making the gameplay so 2D. Minor camera sweeps wouldn't have hurt the gameplay at all. Exactly how much difference will there be between Street Fighter HD and Street Fighter IV? In these pics we are teased with awesome camera sweeps, but we'll never see any of it until replays. I think that's lame and cowardice of the developers not to take risk. This game was super hot when I was a young teen. Most of that audience is either 30 years of age or pushing 30. Powerstone was 3D and it's fighters threw projectiles and the gameplay was great. What's the problem Capcom? This aint the 90s anymore; move on okay.
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood
Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (23)
http://www.gamersyde.com/forum_8_25009_1_en.html
LOL i just googled "Famitsu's website" and this post from gamersyde is ranked 2nd!!
Daaaamn
Cheers
http://www.gamersyde.com/forum_8_25009_1_en.html
Chun-Li's hands are ridiculous BTW.. I'm used to disproportioned feat in SF, but she could kill you with one of those thumbs. I'm still concerned about the gameplay more than anything. There is just something about this all that strikes me as a product directed at an audience that hasn't paid any attention to SF since they played it on their SNES.
what happened there? , don't Japanese developers always create female characters slim , beautiful and with huge boobs?
I can see in motion this game is going to fast and good
it's like the original street fighter, except it is 2d, but 3d too.
I think that whoever this is aimed at, it should pave the way at least for additional characters to the original series, as well as some of the better sequels; third strike, etc...