About the game
- Team Fortress 2 (Double)
- X360, PS3
- Published by Electronic Arts
- Developed by Valve Software
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- Copyright 2007-2009 Gamersyde SARL
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Just thought you should know that you said "Postal" in your description instead of "Portal." And thanks for the images!
I say this Orange Box is a really good deal, and even better if you've never played one of the most amazing single player games ever made.
Love the artsy fartsy style of Team Fortress, but I have never actually played a Team Fortress game so I cant say anything regarding the gameplay aspects except that I am looking forward to sinking my teeth in to it and giving it a try.
For those that have never played Team Fortress before read this: http://en.wikipedia.org/wiki/Team_Fortress_2
"I love the graphics and art style, only gripe is they disabled self shadows. Lets hope the PC version supports them."
Okay, censor this post if you must (or boulet time it, as you see fit) but are you fucking serious? Are you so sad that you wish Team Fortress would have self shadowing? That game is all about fast paced multiplayer action and you're nitpicking about self-shadowing... This boggles my mind.
Nintendo was right all along, this race for better bigger shinier graphics is fucking retarded.
-scherzo
Yeah looks cool, but I think it sucks they've delayed it so much most likely because they want to release it on 3 platforms at the same time.. I'd bet if it was still a PC only game me and others would already be playing HL2:EP2+TF2 right now.. EA etc releases new versions of games faster then Valve does so-called Episodic content..
For those that have never played Team Fortress before read this: http://en.wikipedia.org/wiki/Team_Fortress_2
Well, I really hope they have implemented new DX10 stuff in Source by then, and good use of multi-core CPU's for better AI and physics etc..
I'm hoping some major developer is willing to take the risk and really make a "next-gen" PC game that *requires* at least a dual-core CPU to run and a quad-core or higher to get the most out of it.. If that's the only way of really moving forward to get new and better AI and physics etc in games, then go for it for once.. Sorry for most PC gamers then that still have a single-core system, but if we want to really move forward instead of just having pretties graphics all the time, then they have to really force people into upgrading to play a certain 'must-have' game.. Screw scaling all the way down for older systems for once.. And a developer like Valve I think is rich enough to take that financial risk.. Hopefully the game will be so kick-ass people will go 'I have to have that', and go upgrade to multi-core..
Are these PC screens cause they seem to have a lot of AA, maybe they are just post processed console screens.