Bandai Namco and Mojo Bones have announced Impact Winter, a new survival adventure game coming to PC in early 2017. You play as a leader of a makeshift team and try to survive after an asteroid collision devastaed the planet and brought constant snowfall. But help is supposedly coming in 30 days, so up until then you will have to find scarce supplies and craft tools and items. First screens and trailer inside.
A HARSH JOURNEY OF SURVIVAL AWAITS SURVIVORS AS BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES IMPACT WINTER™
Band Together and Survive the Frozen Void in 2017
SANTA CLARA, Calif., (November 29, 2016) – Leading interactive entertainment developer and publisher BANDAI NAMCO Entertainment America Inc. and developer Mojo Bones today announces IMPACT WINTER™, a new survival game to be released on STEAM® for PCs in early 2017. In IMPACT WINTER, players take control of a group of survivors in a post-apocalyptic world following a devastating asteroid impact with Earth. Players will need to gather supplies, band together, and survive for 30 days until help arrives.
The year is 2018 and the world we once knew is no more – the planet is buried deep beneath a constant snowfall after a devastating asteroid collision. Supplies are scarce and each day provides a tougher challenge for survival than the last. Suddenly, Ako-Light, your robot companion, receives a radio transmission that changes everything… Help is coming in 30 days. With one month to survive a harsh environment, players take the role of Jacob Solomon and work with his makeshift team of four other individuals, each specialized in their own skill sets, to scour the land to find supplies, craft new tools and items, and stay united as a team to stave off the hostile winter before help arrives.
“IMPACT WINTER puts its own mark on the survival genre,” said Jason Enos, Director of Marketing for BANDAI NAMCO Entertainment America Inc. “The 30-day time limit, randomized events, and daily challenges gives players a unique story for their harrowing group of survivors to survive during each play session.”
“The teams here at Mojo Bones are both extremely proud and excited to partner with BANDAI NAMCO Entertainment for the release of IMPACT WINTER” said Stuart Ryall Co-Founder and Designer at Mojo Bones Ltd. “As gamers, we formed Mojo Bones in 2011 with the intention of using our newfound creative freedom to explore and design unique ideas and concepts. IMPACT WINTER represents the most ambitious step along our journey so far; taking inspiration from our favorite games, movies, music, and literature in an attempt to build on those influences and create a one-of-a-kind survival adventure for 2017.”
I am sorry nostalgia or not, those shenmues characters look like shot... This is truly embarrassing (20 minutes ago)
locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (1 Hour ago)
game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (1 Hour ago)
@AndreasZ94: too low? this is the 2007 where a fraction of AAA games had a facial mo-cap rig. The main characters are the low bar of what we expect of decent facial expressions and lip-sync in this (1 Hour ago)
dreamcast faces are like 2 or 3 generations ahead. (3 Hours ago)
@AndreasZ94: it looks like they took a dreamcast game, made all the assets look pretty. And that's it...i'm ok with this. Lol. (7 Hours ago)
Im not expecting top of the line stuff because the budget is very low by AAA standards but they need to do better when it comes to facial expressions (7 Hours ago)